They Came from Beyond by masamunedragon
My first LD! Made with Unity4.6b, PhotoshopCS6, pxtone, bfxr
Gamepad(recommended):
ABXY: Directed Attack
Left Stick: Move
Start: Pause
Keyboard:
Arrows: Directed Attack
WSAD: Move
Space: Pause
Monsters are pouring out of rifts connected to another world. Plug up the rifts using your trailing balls of light to stave off the infestation and bring peace back to your world!
Gamepad(recommended):
ABXY: Directed Attack
Left Stick: Move
Start: Pause
Keyboard:
Arrows: Directed Attack
WSAD: Move
Space: Pause
Monsters are pouring out of rifts connected to another world. Plug up the rifts using your trailing balls of light to stave off the infestation and bring peace back to your world!
Ratings
| Coolness | 62% | 3 |
| Overall | 2.62 | 1051 |
| Audio | 2.44 | 697 |
| Fun | 2.38 | 1057 |
| Graphics | 3.06 | 583 |
| Humor | 1.65 | 916 |
| Innovation | 2.52 | 983 |
| Mood | 2.77 | 745 |
| Theme | 2.58 | 958 |
It horribly for me, man. Not so funny. :(
Loved the art style!
It was hard for me to estimate what my attacks would do (therefore use them effectively). Sometimes it would thrust enemies up in the air, sometimes they seemed completely unimpressed by my attacks.
My hypothesis: If you iterate on the combat stuff a little (some invulnerability time after taking damage, some more transparent attack feedback) I think you'll find people start to enjoy the light/shadow thing more :D
The latency between attacks is way too large.
Light is WAY too limited.
I understand how the lights work, but they move WAY too slow, making the game slow paced.