Otrora by LudusPactum

[raw]
made by LudusPactum for LD30 (JAM)
What happen when an evil doctor has the power to open portals to parallel dimensions? You can travel through many different worlds. Alysa has a quest of connected worlds. Save your king, save the world.

Z to shoot, X to jump and arrow keys to move

Ratings

Coolness 44% 1503
Overall(Jam) 3.00 522
Audio(Jam) 3.12 363
Fun(Jam) 2.85 487
Graphics(Jam) 3.62 275
Humor(Jam) 2.50 335
Innovation(Jam) 1.81 757
Mood(Jam) 2.78 553
Theme(Jam) 2.81 524

Feedback

ClownAround
26. Aug 2014 · 06:16 UTC
Nice game. Wasn't a lot of point in being able to shoot. But it was fun.
01101101
26. Aug 2014 · 16:04 UTC
Quite fun. Regrets assets like super mario but love the music.
Z to jump or W ... depends if qwerty or azerty keyboards.
ZNCatlaw
26. Aug 2014 · 16:15 UTC
The web link points to a download? Is it supposed to run in my browser?
Almax27
26. Aug 2014 · 16:16 UTC
No enemies? :( nice graphics though!
Otrora
26. Aug 2014 · 16:17 UTC
I see the name and say what?!?! :) Wasn't able to play though. None of the links work
Nichii
26. Aug 2014 · 16:19 UTC
Alrighty, i find the art really good and the game was fun. The music was also funky and it seems to match with Alysa's movement :D. There was a lack of requirements for the shooting since the first few levels lacked any enemies. Alysa's movement is quite floaty so it gets really irritating. The rogue'like concept is fun since it provides challenge. The game is really well balanced. It's nice to play as well so Kudos to you for this game :D
TeamEagle
26. Aug 2014 · 16:19 UTC
Think you need to embed the swf instead offering a download link. Worked by dragging it back in my browser though.

Nice game, cool that you go between worlds of mario, sonic etc :)
CoolIron
26. Aug 2014 · 16:57 UTC
Nice game! I think with some tweaks and additions you could move it to tabletop! It's easy and interesting :)
CoolIron
26. Aug 2014 · 17:40 UTC
Oh. Sorry. Mismatched tabs in browser :D
Anyway nice and fun game :)
Good job!
🎤 LudusPactum
26. Aug 2014 · 23:06 UTC
Hey guys! Thanks a lot for the feedback, we really appreciate it. We are going to answer one bye one :)

@ClownAround @Almax27 Thanks! We hadn't the chance to add the enemies but the shooting feature was already developed so :P

@01101101 Thanks! Good observation

@ZNCatlaw No, sorry, it should download a .swf and you run in your computer with flash. We need to upload it to a site to make it available via web

@Otrora Hahahaha, nice! We share names. Try download the .swf and run it with flash

@Nichii Thank you! Yes, there are a couple of annoying bugs but we are working in a polished version that will include enemies and fixes for all these issues (obviously, not for LD)

@TeamEagle Hahaha thanks, you nailed it with the concept! Good job. And yes, we need to work in the web version

@CoolIron Hahaha, no problem. Thanks anyway!
🎤 LudusPactum
26. Aug 2014 · 23:44 UTC
Here is the web version: http://satanas.github.io/otrora/
🎤 LudusPactum
27. Aug 2014 · 00:03 UTC
We have updated our link for the web version, please check the game and tell us what you think :) Thanks
Chikun Dev Team
27. Aug 2014 · 01:06 UTC
Sweet graphics. Platforming mechanics need a bit of work, but other than that, good job!
~funkeh
handkor
27. Aug 2014 · 01:06 UTC
Really pretty sprites. A lot of work went into this game. Good work.
Fernando
27. Aug 2014 · 01:12 UTC
I love platforms. Am I the only one trying to get into the green tubes? hahahaha Well done! :D
Altourus
27. Aug 2014 · 01:16 UTC
Controls were a bit clunky but the graphics were amazing
🎤 LudusPactum
27. Aug 2014 · 02:09 UTC
@ChikunDevTeam @handkor @Fernando @Altourus Thank guys!
jjhaggar
27. Aug 2014 · 08:39 UTC
Cool game :) Only I felt a bit dissapointed when I realized that there were no enemies... I was all the time looking for them XD
Chaoslab
28. Aug 2014 · 02:39 UTC
Fun platformer.
Victory Garden
28. Aug 2014 · 06:09 UTC
Really nice character design! She looks like she's from Team Rocket, haha. I want stuff to shoot and more fluid platformer controls :< Writing needs some proofreading. I really liked how you had different facepic sprites for when she had different amounts of damage, though, and the pixel art backgrounds pop nicely.