A Sneeze A Day Keeps The Crates Away by Draknek
Ratings
| Coolness | 35% | 1694 |
| Overall | 3.65 | 167 |
| Audio | 2.64 | 602 |
| Fun | 3.59 | 156 |
| Graphics | 2.91 | 683 |
| Humor | 3.26 | 126 |
| Innovation | 3.83 | 120 |
| Mood | 2.78 | 738 |
| Theme | 1.63 | 1187 |
| Coolness | 35% | 1694 |
| Overall | 3.65 | 167 |
| Audio | 2.64 | 602 |
| Fun | 3.59 | 156 |
| Graphics | 2.91 | 683 |
| Humor | 3.26 | 126 |
| Innovation | 3.83 | 120 |
| Mood | 2.78 | 738 |
| Theme | 1.63 | 1187 |
Although, maybe I'm just a simpleton, but I felt like the broom made it a little too complex because it REALLY upped the range of options having to think about where the dust could be plus trying to plan ahead moving the dust in all four directions.
Game mechanics is very innovative and awesome! Good job, yeah. But I can't gigure out theme using at all.
The audio is great! did you make this?
An interesting mechanic and good level design.
Great job.