Deconstructiclicker by megaelliott

[raw]
made by megaelliott for LD30 (JAM)
Yo guys, me and 2 friends (LegianX, Chaosblare) made a clicker game for this ludum dare entry.

Click the mobs that spawn to kill them and harness their energy, to buy more weapons that allow you to deconstruct them even faster!!!

I hope you enjoy playing this game as much as we loved making it :)

There are some missing features and possibly some bugs due to 72 hours being a very short time to make a game in but there will be continued development on the game sometime in the future for all those interested.

Enjoy!

Ratings

Coolness 24% 1907
Overall(Jam) 2.59 716
Fun(Jam) 2.65 593
Graphics(Jam) 3.38 382
Innovation(Jam) 2.24 705
Theme(Jam) 1.80 747

Feedback

Xeke_Death
26. Aug 2014 · 11:41 UTC
50 hp is too much for the first enemies, takes too long just to kill one... I got bored after killing enough to get the Ioniser level 1...
Good work putting it together though, just the numbers need adjusting...
JNyknn
26. Aug 2014 · 11:42 UTC
I got an error: "IndexSizeError: Index or size is negative or greater than the allowed amount".
Devtactics
26. Aug 2014 · 11:43 UTC
Doesn't seem to work in IE11 (once the first mob dies, nothing else happens). Works fine in Chrome though.

Ah, finally got my first Reaction Chamber while typing this. Must go back and click some more! :)
Simon@LD
26. Aug 2014 · 11:54 UTC
Doesn't seem to work in firefox either (same problem as posted above). As said before, maybe some number balancing to make it more engaging? Anyways, good job!
carrier_signal
26. Aug 2014 · 12:09 UTC
I had a lot of fun with this and played it for way too long. I only made it to the Nuclear world. Maybe I'll boot it up during work and let it do its thing so I can see what happens towards the end.
capsizedmoose
26. Aug 2014 · 12:56 UTC
this is just an average cowclicker, sorry but I don't really enjoy these kind of games. but I know that there's other people who do :)
OnlySlightly
27. Aug 2014 · 00:04 UTC
Loved the art and animation. I played that way longer than I intended to. It was so satisfying shooting that doge with the winchester rifle
PTSnoop
28. Aug 2014 · 22:25 UTC
Not too high on Innovation - but still well put together. Great animal animations!
Dissiden7
28. Aug 2014 · 22:25 UTC
Game stopped working after killing the 1st one...

Really liked the style though.
tiff
06. Sep 2014 · 00:31 UTC
Great work!
AnnaGavaldaKedavra
07. Sep 2014 · 12:01 UTC
Guys please. Dont' make clickers, it's shitty and useless there is no game mecanics in a clicker. Plus, even the shallow but satisfying feeling when you earn points by clicking is badly made cause there is a time when a new ennemy spawn where your click doesn't do shit (never do that in a clicker). On the brighter side, your graphics are good, the power thing, jauges are good too and it's not a bad clicker overall. But please next time try to explore on a real game mecanic (even a simple one like a platformer or puzzle or shooter).