Space Train by SupSuper

[raw]
made by SupSuper for LD30 (COMPO)
All aboard the SPACE TRAIN! Choo choo!

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Ratings

Coolness 35% 1694
Overall 2.83 912
Fun 3.09 514
Graphics 2.29 1037
Humor 3.65 53
Innovation 2.77 855
Mood 2.81 707
Theme 2.83 828

Feedback

JamesRossi
25. Aug 2014 · 01:59 UTC
This game inspired me, http://tindeck.com/listen/jjsa
honestcritic
25. Aug 2014 · 05:30 UTC
so u just float around with physics?
icedvariables
25. Aug 2014 · 09:19 UTC
Snake 3: The Space Adders
evilentity
25. Aug 2014 · 13:11 UTC
Pretty cool, however its lacking in explosions! Exploding carts would be cooler.
badlydrawnrod
25. Aug 2014 · 14:28 UTC
I was chuffed to see a game about a train and once I saw that you were selling me on my childhood dream, "This could be you!" I nearly went off the rails. Enjoyed this, but would have liked some sound.
joonamo
25. Aug 2014 · 19:19 UTC
Another train game! :) Nice and relaxing athmosphere, I'll have to keep my eyes open for open positions as a space train driver.
kyru
25. Aug 2014 · 19:50 UTC
Fun game, could've used some high octane train music.
GLStephen
26. Aug 2014 · 00:46 UTC
I can't tall how to even start the game....
TrickFishPie
26. Aug 2014 · 23:05 UTC
It was me! Needs more polish but i like the mechanics of this game.
lorniebear
27. Aug 2014 · 14:38 UTC
I am the stick figure! Aha I love it!
TeamQuadratic
28. Aug 2014 · 04:54 UTC
Interesting concept, but not a ton to it. Also felt a bit hard to control.
hundredhundred
28. Aug 2014 · 04:59 UTC
Nice game :D, I reckon with a bit more polish such as art and sound this game could become something really fun!
Chikun Dev Team
28. Aug 2014 · 05:00 UTC
How can I handle all these space trains?!? Snake 3 Good job! - Flurkin
creative630
28. Aug 2014 · 13:35 UTC
"Choo choo" indeed!
BradSmallPlanet
28. Aug 2014 · 22:12 UTC
I liked this game, but I REALLY liked @JamesRossi's space train song, lol. This should be officially added to the game.
Kate Kligman
29. Aug 2014 · 04:05 UTC
Great concept for the theme, was fun to zip around. I tried to find a sun to crash into but alas.

lol @JamesRossi
Jezzamon
29. Aug 2014 · 13:04 UTC
I am the train.
Rage Paint
29. Aug 2014 · 23:42 UTC
The controls were really difficult, but that made the game very humorous to try to play
sephyka
04. Sep 2014 · 15:57 UTC
Damn, the idea of a space train is really fun. I like it.
What a pity, the train playability isn't very easy. It might be better with sounds.
klianc09
04. Sep 2014 · 18:19 UTC
"Doesn't matter where, doesn't matter how...." indeed.
It was fun playing around with the space train, just loses its novelty after a while... without sounds and explosions.

Warning, overanalyzing gamepad controls ahead:
The gamepad did indeed work, but the controls aren't mapped very usable. Something like (asuming XBox360) A and B for accelerating and braking, and the Triggers on the back for turning left and right, OR triggers for acceleration/braking and stick for turning, BUT NOT using the stick for both turning and speed control.

Also: using JamesRossi's music as backgroundmusic is a must.
jahmaican
06. Sep 2014 · 09:18 UTC
Neat. I like how you decided to utilize the asteroids-like physics, good job!