Space Rails by JonathanG
by Jonathan Gover, Duncan Stead and Ricky Willis
Build a thriving empire of trade between planets using the power of steam!
- Click on planets to see which goods they produce, and which goods you can deliver to them.
- Click and drag between planets to build rail lines between them. Right-click a rail line to sell it, and reclaim half the cost.
- While viewing a planet, you can construct a steam engine on the surface. You can add different types of carriage while viewing a train.
- Set a route for the train by clicking the planets and selecting what to drop off and what to pick up on each. Make sure the planets are connected by rails!
- Profit!
(Hint - if you can increase the population of a planet, it will level up and produce more!)
(Hint - engines start travelling anti-clockwise around a planet. Pay attention to the direction of the arrows when building rails, because if a train can't pass from one rail to another at a shallow enough angle, it won't even start moving. It also won't start moving until there's a completed route to its next destination.)
UPDATE - the buying/selling economy was so unbalanced as to make it unplayable, so the following changes were made:
- rail/engine/carriage prices set properly instead of being debug values
- goods prices adjusted so you can make a profit
- start with more money
- two planets swapped so the beginning of the game is easier
- can no longer buy carriages if you don't have enough money
UPDATE - ported to Linux! Both the original and fixed versions are available :)
Build a thriving empire of trade between planets using the power of steam!
- Click on planets to see which goods they produce, and which goods you can deliver to them.
- Click and drag between planets to build rail lines between them. Right-click a rail line to sell it, and reclaim half the cost.
- While viewing a planet, you can construct a steam engine on the surface. You can add different types of carriage while viewing a train.
- Set a route for the train by clicking the planets and selecting what to drop off and what to pick up on each. Make sure the planets are connected by rails!
- Profit!
(Hint - if you can increase the population of a planet, it will level up and produce more!)
(Hint - engines start travelling anti-clockwise around a planet. Pay attention to the direction of the arrows when building rails, because if a train can't pass from one rail to another at a shallow enough angle, it won't even start moving. It also won't start moving until there's a completed route to its next destination.)
UPDATE - the buying/selling economy was so unbalanced as to make it unplayable, so the following changes were made:
- rail/engine/carriage prices set properly instead of being debug values
- goods prices adjusted so you can make a profit
- start with more money
- two planets swapped so the beginning of the game is easier
- can no longer buy carriages if you don't have enough money
UPDATE - ported to Linux! Both the original and fixed versions are available :)
| Original (click here to play in browser) | https://dl.dropboxusercontent.com/u/173714450/LD30/build.html |
| Fixed (click here to play in browser) | https://dl.dropboxusercontent.com/u/173714450/LD30/build-balanced.html |
| Linux original | https://dl.dropboxusercontent.com/u/173714450/LD30/LD30-SpaceRails.tar.gz |
| Linux fixed | https://dl.dropboxusercontent.com/u/173714450/LD30/LD30-SpaceRails%20%28fixed%29.tar.gz |
| Timelapse video | https://www.youtube.com/watch?v=UiOYhBmVHKM |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=11515 |
Ratings
| Coolness | 59% | 3 |
| Overall(Jam) | 3.59 | 141 |
| Audio(Jam) | 3.68 | 114 |
| Fun(Jam) | 2.88 | 468 |
| Graphics(Jam) | 3.48 | 341 |
| Humor(Jam) | 2.06 | 520 |
| Innovation(Jam) | 3.62 | 106 |
| Mood(Jam) | 3.27 | 292 |
| Theme(Jam) | 4.06 | 26 |
I managed to get a stray carriage moving on its own at one point which was weird.