You never call. by cosmoray

[raw]
made by cosmoray for LD30 (JAM)
Your family has been separated. Reunite them by building and destroying bridges. Try to get everyone together before it's too late.

DEV
David Selassie
Nathan Hinchey

ART
Cosmo Ray
Helen Ip

SOUND
Cosmo Ray

Typeface is "Mission Gothic" by James T. Edmondson
http://www.losttype.com/font/?name=missiongothic

Ratings

Coolness 0% 2202
Overall(Jam) 3.57 151
Audio(Jam) 3.43 204
Fun(Jam) 2.91 454
Graphics(Jam) 4.38 51
Innovation(Jam) 3.61 109
Mood(Jam) 3.75 98
Theme(Jam) 3.77 95

Feedback

highlyinteractive
25. Aug 2014 路 16:56 UTC
Beautiful graphics. Only some people moved & I always ended up with 4 family members - is it possible to do better?
馃帳 cosmoray
25. Aug 2014 路 17:11 UTC
Certain family members want to go to specific places. If they arrive at those places, or have no path to them, they just stay put.
Hyoga-3D
25. Aug 2014 路 17:47 UTC
Graphics are superb, but I could not get a lot of guys with me :(
psychomonster
25. Aug 2014 路 22:12 UTC
Yeah what a good idea. This is awesom game mechanic... hards to handle this family :) Cool game artwork. tagged as beautyful!
Canyon
26. Aug 2014 路 04:17 UTC
I couldn't figure it out, but looks nice!
coldman
26. Aug 2014 路 12:45 UTC
Gameplay is not quite clear...
Maybe some explaination would have been useful.
Once Upon a Team
27. Aug 2014 路 09:35 UTC
Really impressive in the way you used the theme in order to metaphorically treat the family's problems/remoteness (perhaps im totally wrong XD) . Anyways the gameplay is well thought and you could do so many challenges with this prototype, the atmosphere works well, and the effets are simple but effective. Congratulations
insane66
27. Aug 2014 路 23:24 UTC
confusing (0.0)
Victory Garden
28. Aug 2014 路 05:01 UTC
HOHOHOHOHO! I won! I played three times and managed to get it on the third try in three turns. If the game had been more abstracted/minimalistic I'm sure I would have obsessively tried to find the minimum number of moves :> This was fun. Thank you!
DragonInstall
29. Aug 2014 路 02:34 UTC
Like the graphics a lot. Nice concept.
Lokarunith
29. Aug 2014 路 14:32 UTC
The theme was really well implemented in a game that is both fun and meaningful. Great work!
hbocao
30. Aug 2014 路 05:16 UTC
Really nice game! The 3D graphics were really good! Sometimes I was not sure if this or that was a person or a plant, LOL. I'd like to get more challenges and see how good I went on that level. Great concept!
SoulGame
31. Aug 2014 路 16:27 UTC
Incredibly well made, arts are truly lovely and this is clearly a nice theme related game. Making and destroying bridges is easy and fun to handle (well if a bridge projection could follow my mouse when I'm building it would be even nicer). But I'm not sure about the AI: I had the red-haired girl on an island with only one bridge leading to the rest of the family... Skip 9 turn and she didn't move once x) Oh wait, I read that some people will only go specific places...? Well, in that case, it's just very hard and look like a die and retry more than a puzzle! Little detail : characters are kind of hard to notice among the background. Anyway great entry.
AlbertoSM
02. Sep 2014 路 20:04 UTC
These people are stubborn, couldn't get them to move where I wanted no matter how I tried. Cool concept!
fcpfoof
06. Sep 2014 路 13:41 UTC
Very good graphics, cool idea ;]
Frankus
11. Sep 2014 路 21:24 UTC
Great puzzle! The mood is amazing, it feels heavy and sad. The graphics are really nice. I could play this game over and over. Maybe in the future it could have levels? Great job!