Hers and His by dadman

[raw]
made by dadman for LD30 (COMPO)
Super simple story game made using twine where you choose what actions you'll take next. I wanted to add as many options as possible in the given time, so there's lots of branching paths to explore and tones of different endings.

The 'Connected Worlds' theme is incorporated in that you can go through the same story as a male or a female and see what different options you get and the different ways people react to you as a result. Some branches are only accessible as one sex or the other.
The initial idea was to be some kind of social commentary on the differences in the way men and woman are treated, however if it turned out anything close to that you be the judge. I started to go in a different direction with it when I was writing.

Just be warned, things can get a bit odd.

If people could please comment saying which ending they got first I'd be fascinated!
Enjoy.

Ratings

Coolness 64% 3
Overall 3.18 586
Fun 2.94 645
Graphics 1.68 1194
Humor 3.27 122
Innovation 2.41 1039
Mood 2.97 568
Theme 2.58 958

Feedback

Crowbeak
25. Aug 2014 · 04:16 UTC
If Dropbox is really the only way you have to distribute this, you should be able to just put the file(s) in your public folder, unzipped, and link to it so people can play without having to download anything.
Jvdo
25. Aug 2014 · 13:13 UTC
Even though it does not really connects to the theme in my opinion, it is as enjoyable as it is weird. Totally my kind of thing!
McFood
25. Aug 2014 · 13:49 UTC
The more 'connected worlds' part of it was a bit far fetched and loopy. I can see what you mean when you said you got off track. It felt like a very unusual exploration of odd thoughts.

What if you did that thing that popped into your head randomly? Few people would explore that aspect of multiple choice type games because it often ends suddenly exactly how you'd expect.

All in all this set of stories was really interesting, I did get the social commentary feeling from it as well as many other odd and interesting themes which I thoroughly enjoyed exploring.

Great work!
mrbungle
25. Aug 2014 · 13:51 UTC
Woah, some of that is disturbingly random. Cool idea though and some good writing.
43iscoding
25. Aug 2014 · 13:55 UTC
Dat ending :D
mess110
25. Aug 2014 · 17:12 UTC
gj
callmemonamiral
25. Aug 2014 · 18:23 UTC
Got that frozen fish and slapped 'em. One of the best decision I've ever made in a game.
PaperBlurt
25. Aug 2014 · 19:07 UTC
Interesting little Twine.
Nice with that many choices...
staarland
26. Aug 2014 · 14:44 UTC
Got to go clubbing in an infinite loop :D Seriously, love the concept, really nice idea. Is a bit off track from the overall theme but is fun otherwise. Sure i'll end up spending more time reading though the other branches.
ReddogStone
26. Aug 2014 · 17:31 UTC
Hmm, this is a very interresting and unusual story. I liked it. But it rather feels a bit linear. Although there are lots of different endings, most of them feel incomplete. Fighting the rabit-man was really fun, however :)
g0wen
26. Aug 2014 · 19:32 UTC
Part interesting, part hilarious, nice job!
TrickFishPie
26. Aug 2014 · 22:41 UTC
Good job on these. A lot of effort to come up with the storys
cstudios
03. Sep 2014 · 21:45 UTC
The only problem with this "game" was that i had to zoom way in. its kind of hard to read white on black (however i code that way), especially when i review LD games before sleep.
So, bigger text with inverse colors would be nice.

The game is good! its an interactive book, like the RPG books i used to "read" when i was a kid. Nice job :)
reicha7
07. Sep 2014 · 13:05 UTC
Dem Endings...
Sascha
07. Sep 2014 · 21:21 UTC
Wow, this is sooo big. I mean wow! I went clubbing and slapped people with a fish, and tried out doing the story in sync with the male/female versions to see the variations.

Then I (luckily) found the part where they meet themselves and the rabbit, and wow! The story just kept going! I really liked the idea of a synced him/her, and them being out and exploring. The reset-universes idea was pretty neat, too. (But as a side-note: hey, when a supernova bursts, planets don't just fly out of it immediately ^^)
I most liked the very-far happy-ending with the resonating thems feeling their presence.

All in all, am amazingly huge piece of work! Especially for 48 hours! Some of it a maybe bit far-fetched, some of it genius, and all maybe a tad unorded, making it hard to follow a central storyline. But overall, a great adventure I enjoyed immensely!
osthekake
15. Sep 2014 · 19:34 UTC
My only complaint is that it could really have done with a spell-check. Replayability very high :)