Sunborn: The tale of connected worlds by Windmill Games

[raw]
made by Windmill Games for LD30 (JAM)
Sunborn is a Action platformer following a mighty hero with a quest to stop a wizard who is attempting to take over Earth with the power of dark worlds. You journey into the deep hells of the castle where the wizard resides and put an end to his existence.

Our website: http://windmill-games.net/

Our Twitter: @WindmillGames

PS: if the game does not fit your screen, you can change resolution in the options!

Ratings

Coolness 100% 1
Overall(Jam) 3.28 345
Audio(Jam) 3.02 399
Fun(Jam) 2.96 425
Graphics(Jam) 3.50 334
Humor(Jam) 1.97 541
Innovation(Jam) 2.25 701
Mood(Jam) 3.54 166
Theme(Jam) 2.67 571

Feedback

CoopNasty
26. Aug 2014 · 08:21 UTC
Could use some work on the sprite(s) for the player character. Seems to stand out too much from the background because of contrasting colors.
neosam
26. Aug 2014 · 08:34 UTC
Great graphics and mood! It's just a bit too hard for me :)
Cake&Code
26. Aug 2014 · 08:34 UTC
Very brooding game, the pacing seemed pretty well done but it was hard to judge hit areas and the movements seemed a tad too quick. Otherwise a pretty fun killing spree.
kikito
26. Aug 2014 · 08:35 UTC
Congratulations on having this done. I especially liked the graphics and the sound, which is moody (although the shouts get a bit repetitive after a while).

Gameplay-wise, I would have preferred it if the the player's "punch hitbox" was displayed more graphically. Right now, it is definitively bigger than the graphic used, but I don't know how much - so it's difficult to time attacks. That, combined with the player's inertia and hit-on-touch enemies make it too difficult for me.
mess110
26. Aug 2014 · 08:36 UTC
[string "conf.lua"]:9: attempt to index field 'window' (a nil value)
Error: [string "libs/sti/sti.lua"]:30: module 'bit' not found:
no field package.preload['bit']
no file './bit.lua'
no file '/usr/local/share/lua/5.1/bit.lua'
no file '/usr/local/share/lua/5.1/bit/init.lua'
no file '/usr/local/lib/lua/5.1/bit.lua'
no file '/usr/local/lib/lua/5.1/bit/init.lua'
no file '/usr/share/lua/5.1/bit.lua'
no file '/usr/share/lua/5.1/bit/init.lua'
no file './bit.so'
no file '/usr/local/lib/lua/5.1/bit.so'
no file '/usr/lib/x86_64-linux-gnu/lua/5.1/bit.so'
no file '/usr/lib/lua/5.1/bit.so'
no file '/usr/local/lib/lua/5.1/loadall.so'
no file "bit" in LOVE game directories.

this is what I get. any idea on how to fix it?
🎤 Windmill Games
26. Aug 2014 · 09:03 UTC
@mess110 What os where you using?
SelfishGenome
26. Aug 2014 · 09:41 UTC
Looks nice and well designed. Nice job.
🎤 Windmill Games
26. Aug 2014 · 09:41 UTC
@mess110 I think that this happens if you try to run the .love file with an older version of Löve. Make sure that if you want to run the .love version of the game that you get the latest version over at: love2d.org. If you are on a PC or Mac, I would recommend that you use the .app or .exe versions.
John Drury
26. Aug 2014 · 09:48 UTC
Great mood, really creepy.
Pitzik4
26. Aug 2014 · 09:48 UTC
You've got a good story, and the background look great, but the main character could've had better graphics/animation, the background noises got annoying after a bit, and the default resolution didn't fit on my 1366x768 screen

~misson20000, voting on behalf of our team
Cosmonautas
26. Aug 2014 · 09:50 UTC
Nice Job
Aomeas
26. Aug 2014 · 09:51 UTC
I couldn't see the menu at the beginning because of the default 1080p setting, but I kinda figure it out, the 720p option was for me :3
The hitbox of the punches isn't well linked to the player, and feels strange.
The art of the story is great, and the musical ambiance too!
Makio64
26. Aug 2014 · 09:53 UTC
Nice game, the gameplay is smooth ! I also love the art ( shadow style ) and the rain witch add a lot to the unniverse !
xRubbermaid
26. Aug 2014 · 10:39 UTC
A little too hard for me, but loving the atmosphere.
Gametery
26. Aug 2014 · 12:49 UTC
It's looking good, just the levels are too straight and repetative, i had fun playing it but you guys can make it a lot better, Keep up good work! :)
rustybroomhandle
26. Aug 2014 · 14:44 UTC
Enjoyed the silhouetted intro, that was nicely done. Decent gameplay, and I like the way you choose to use the theme. Good stuff :)
Almax27
26. Aug 2014 · 14:47 UTC
Fantastic work on the story and atmosphere, I found the controls a little too 'floaty' and the attack hit box to be very buggy (I managed to hit and kill something almost half a screen away >.<) but over all excellent entry.
RawboSaurX
26. Aug 2014 · 14:49 UTC
It's no masterpiece, but it's a fun and mindless game as long as you look past it's bugs and glitches, which aren't that many and none can be considered gamebreaking. I say it's worth a download. Go on, give it a shot.
g_o
26. Aug 2014 · 16:41 UTC
Great graphics and moodl
The gamplay though is a bit boring to me;
But maybe it's just me not liking this genre too much or something cause I haven't played much of these games.
Shmarah
26. Aug 2014 · 16:50 UTC
Really tiny when fitted to my screen, but pretty cool! A Castlevania kind of feel.
KR-Eddie
26. Aug 2014 · 17:04 UTC
Characters felt too stiff and controlling the player's attacks was awkward and non-intuitive.
The mood was the game greatest pro, great story setup.
xandy
26. Aug 2014 · 17:16 UTC
the intro text is a bit hard to read on the background. if feels more like a platformer than an arpg to me. the first levels are really hard and don't leave much space for mistakes. good sounds and ok artwork.
allenfreese
26. Aug 2014 · 21:12 UTC
Lot of gameplay considering the short deadline!
slumber
26. Aug 2014 · 22:24 UTC
very impressive gui. music is top notch for the game atmosphere. great job!
dunin
27. Aug 2014 · 13:02 UTC
some collision problems (or just harder for me).
but lot of work on this game and good mood.
hb3p8
27. Aug 2014 · 16:43 UTC
Reaylly dreadfull atmosphere. Nice Gui and graphics.
DeltaF1
27. Aug 2014 · 18:15 UTC
I'm getting the same error as @mess10. I'm running on linux (Fedora 18).
DeltaF1
27. Aug 2014 · 18:25 UTC
I fixed it! Do a make then a sudo make install on this: http://bitop.luajit.org/download.html
DeltaF1
27. Aug 2014 · 18:35 UTC
The graphics look like you've put a LOT of work into them. Did you make all of them in the 72 hours, or was some pre-made? The game seems a little bit laggy, but that may just be my computer. The sound gets annoying after a while, but it is still well done. Overall a great game. I couldn't get far enough to really see the theme evident other than the intro story bit, but I'm sure it's worked in there.
🎤 Windmill Games
27. Aug 2014 · 19:22 UTC
@DeltaF1

Yes, everything in the game was made during the 72 hours! :)

-David Rahansto
elemel
27. Aug 2014 · 21:04 UTC
Well done!
Ryusui
27. Aug 2014 · 21:47 UTC
I thought health potions were supposed to heal me, not laugh in my face as I get swarmed by enemies who can do more damage than I can hope to recover. :(
MarekkPie
28. Aug 2014 · 00:02 UTC
I am the Sunborn!
IAmSpencer
28. Aug 2014 · 02:10 UTC
Really fun, solid mechanics, a nice story and really nice art. Great job all around! :)
Alex Rose
28. Aug 2014 · 02:27 UTC
Other than the winning glitch at the end (let's not mention that :P), really solid entry. Enjoyed the buying mechanic (though I think the shop should've used Enter to enter instead of space so I could fight next to the shop).

I think it was just the right level of difficulty in that at the point where I really got good at the game I was on my "Damn it, this is my last try", and then nailed it. The various enemy types were cool and it had a nice Castlevania feel to it. It was cool that you could run or pace it too and dodge around stuff, and there's the whole thing of "Do I wait and play it safe but expose myself to more randomly spawned enemies, or do I jog through and try to get to the shop?"

Nice one man. And welcome to LD! I look forward to your future games.
Rocketship
28. Aug 2014 · 14:11 UTC
Really nice and snappy punching sound, good background music creates a good mood to the whole game. Graphical quality is also good, maybe needs bit more work on the animations. Also the dark background colors get a bit repetitive after a while but they do fit the theme of the game. Overall I enjoyed the game. Well done!
AtomicVikings
28. Aug 2014 · 18:54 UTC
Great visuals, would have liked more audio though. great gameplay but quite challenging. good job :)
lkr
28. Aug 2014 · 22:29 UTC
Loved the visuals - especially the silhouettes in the intro, and the creepy audio :)

I thought the controls and platforming felt great, and would love to see more of this game.

Thumbs up!
MechanicMoon
29. Aug 2014 · 00:32 UTC
Nice atmosphere! The sound helps to get in that world
commodoreKid
29. Aug 2014 · 07:12 UTC
I found the enemies that fall down on you rather annoying, it sometimes makes you lose hp randomly. There are some spots that you cannot pick coins up. Also some strange rectangle appearing and fading slowly when you die. Attack animation is quite short comparing to the attack range.

Except these things, I enjoyed the game a lot. The story is nice, its visuals in intro could be better. Music in the bg is creepy as it should be.
Otrora Games
29. Aug 2014 · 16:29 UTC
Mood deserve 5 stars. I also like the graphics
Steve | tacospice
31. Aug 2014 · 16:50 UTC
The movement speed's pretty nice, but the player's hitbox is way too big, you can easily kill enemies without ever getting too close. Also, hitting them should have some feedback (flashing sprite, knockback, something).

The graphics are so-so in execution but really nice with regards to imagination. The ambient background sound is a nice mood-setter too.

The game needs more sound effects too, I think. And sometimes when I used a healing potion, it seemed like I didn't actually gain any health.