Parallel by ahmedmohi

[raw]
made by ahmedmohi for LD30 (COMPO)
Parallel

Little Puzzle to recombine the fragement of the splited world .

Control the player on both side of the parallel world. and the shadow of each player the reflected in the oppositie world .

Solve the puzzle and move each player to green block to move forward .

This verison include 10 puzzles .

I appreciate your feedback and comments :)

Ratings

Coolness 100% 1
Overall 3.00 751
Audio 2.69 576
Fun 3.02 578
Graphics 1.93 1167
Humor 1.94 819
Innovation 3.07 625
Mood 2.66 842
Theme 3.43 417

Feedback

LaFleur
25. Aug 2014 · 07:26 UTC
Fun and frustrating! Great job!
IgIzzy
25. Aug 2014 · 07:27 UTC
Very interesting game. I recently graduated college and our final project was a game about controlling characters in multiple planes. Its a free download on indiedb.com I think you might find it interesting as its very similar to this game, but with a twist:) http://www.indiedb.com/games/parallel
stimpact
25. Aug 2014 · 07:29 UTC
Really liked the mechanic of the shadow :)
nonetheless
25. Aug 2014 · 07:32 UTC
Nice sound
wolfmother
25. Aug 2014 · 09:16 UTC
Nice design. Having the mechanic of switching worlds works well.
Graphics were mostly good but it's painful to see bad use of the alpha channel :(
Music was good, sound effects basic but functional.
Had me stumped on one of those puzzles. Sufficiently frustrating to make me want to come back and try again :P
🎤 ahmedmohi
25. Aug 2014 · 09:30 UTC
Thanks for your feedback I appreciate it :)
And Thanks IgIzzy I will check it out .
Peping
25. Aug 2014 · 10:05 UTC
The graphics are a bit lacking, but the game sure is fun!
DarkEngineer
25. Aug 2014 · 10:40 UTC
Good game!
FeYbraNt
25. Aug 2014 · 10:45 UTC
It remembers me the game Fez on the mechanics (changing perspective and things onto screen). What was your inspiration ? It's a good game, funny, nice idea and related to the theme; It kept me entertained for a while, good job :).
midgard
25. Aug 2014 · 11:08 UTC
The concept of the game is great, I don't get why on the other world the controls are inverted but it's okay, it just frustrates me, nothing to worry about.
buckslice
25. Aug 2014 · 11:35 UTC
Quite fun, great job with the movement control!
🎤 ahmedmohi
25. Aug 2014 · 11:46 UTC
FeYbraNt .. well I start with the idea of haven't a cube and the player exist on each side moving on in one cube have same in the other so you have to adjust your movement on all sides with no shadow . but then i reduced to the opposite side of the cubes only are some but reverted controls .. then i remember small game on gamejolt where you control 2 player and switch between them so i decided to simplify it more to this :D
Doubstract
25. Aug 2014 · 12:35 UTC
very confusing at first, graphics not very good, but mechanics are good
Ossi
25. Aug 2014 · 20:21 UTC
Good mechanics and really fun! I did run into a problem though. Sometimes when I switch to the second block the direction of movement is flipped so that pressing right arrow moves left and left arrow moves right. I'm not sure if that was intentional but it made it a real challenge to platform that way! Well done!
jmjd
26. Aug 2014 · 06:52 UTC
I think this is a really solid entry. Great mechanic with the shadows and two worlds. Plus it's a great mix between puzzle and platformer.
dylanwolf
27. Aug 2014 · 02:58 UTC
Interesting puzzle concept. The only issue I had was that sometimes the other world's controls was inverted, and sometimes they weren't.
Hippolyta
27. Aug 2014 · 17:12 UTC
Nice little puzzler - well done!
The graphics need imho some polish but I can live with it ;-)
franciscotufro
27. Aug 2014 · 17:13 UTC
Even if it seems a cool idea to invert the controls in the second world that a total fail. You should always think that controls need to be removed from the middle, a user shouldn't have to think about the controls but be immersed in the game.
rantt
27. Aug 2014 · 17:17 UTC
Interesting concept for the theme. Good job!
wheelsx (StickyKittyGames)
27. Aug 2014 · 17:19 UTC
Nice :)
kristof
27. Aug 2014 · 17:21 UTC
Nice Game! The mechanics are fun and the game creates a certain mood!
frogcheese
27. Aug 2014 · 17:24 UTC
Aside from the occasionally inverted controls, I thought it was a pretty good game. While it started easy, eventually it required a lot of thought. Good job!
ElectricSeagull
27. Aug 2014 · 17:31 UTC
I like it. The concept and puzzles are really well done.
It's frustrating that the controls are sometimes inverted and sometimes not - and also that you fall straight down when you release l/r, rather than continuing the jump's trajectory.
Otrora Games
29. Aug 2014 · 16:26 UTC
You got some nice gameplay here. It deserve a bit more time to get the best of it. Nice job
apiotrw
13. Sep 2014 · 14:41 UTC
A bit confusing to play