{"author_link":"\/author\/hi-scor-es\/","author_name":"hi-scor.es","author_uid":"12602","comments":[{"author_name":"mrexcessive","author_uid":"20788","time":"Dec 8, 2014 @ 7:21pm","epoch":1418066160,"text":"Hi there. Loved your game, found it difficult, very innovative idea to switch modes. Like the way you built together the title screen, instructions and tutorial.  Shame no sounds. Good job!"},{"author_name":"Raxsus","author_uid":"44875","time":"Dec 10, 2014 @ 3:14pm","epoch":1418224140,"text":"I've never seen a game like this before; very interesting concept. The only thing's that could be added are sound\/music, better graphics, and the enemies spawning outside the rooms border (when they just appear inside the room, it looks unpolished)."},{"author_name":"ehtd","author_uid":"11246","time":"Dec 11, 2014 @ 12:03am","epoch":1418255880,"text":"I liked the interaction between shooting platform, just the randomly appearing enemies make it quite hard to beat"},{"author_name":"lycrashampoo","author_uid":"47499","time":"Dec 13, 2014 @ 10:59am","epoch":1418468040,"text":"Really cool concept and graphics!  In practice, I found it frustrating trying to kill a bug where I wanted a platform to go, and the process of jumping to the white platform wasn't interesting in itself.  The way the game starts is pretty great, though, and I got really excited when I realized you could swap between the disk and the man.  So there's definitely a core of awesome in here."},{"author_name":"paperweight","author_uid":"45454","time":"Dec 13, 2014 @ 11:00am","epoch":1418468100,"text":"Interesting except the seizure inducing colour changes."},{"author_name":"AnglerteamGames","author_uid":"34190","time":"Dec 18, 2014 @ 6:22pm","epoch":1418926620,"text":"Very innovative, great build-up of mood. Seems like I could leave the screen area as the disk, which made it hard to follow. Great idea!"},{"author_name":"Chaoseed","author_uid":"1161","time":"Dec 21, 2014 @ 10:59pm","epoch":1419202440,"text":"Interesting! It took me a while to figure out...I see what you were doing with the game sort of guiding the player along, but it was still kind of obscure. I'm not even sure how I would make it more obvious, though, maybe it's just a tricky concept to get your head around...Anyway, I definitely like the idea. The problem I had was that it's really difficult! Only one hit is kind of unforgiving. The incessant flashes are a little painful, too. By the way, could you maybe make &quot;A&quot; jump as well? That would make it a lot easier to control. I'd like to see an improved version of this, there's interesting possibility here. ;) Maybe an easy level to start off with, harder ones later?"},{"author_name":"OttersDen","author_uid":"46754","time":"Dec 22, 2014 @ 9:00am","epoch":1419238500,"text":"This is interesting! However, the visual transition between the two game modes is a bit jarring to the eyes. But nevertheless, good work."}],"images":["ld31\/12602-e53e5d05ab5ecb7fededbf785baca815.jpg"],"links":[{"url":"http:\/\/hi-scor.es\/disk_of_phaistos\/","text":"Web"},{"url":"https:\/\/github.com\/trflagg\/TheDiskOfPhaistos","text":"Source"}],"metadata":{"g_key":"15613","g_author":"12602","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"15643","g_title":"The Disk of Phaistos","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/12602-shot0.png-eq-900-500.jpg"],"text":"A combination platformer\/shooter. On one screen.\r\n\r\nHead for the white platform.\r\n\r\nControls:\r\nWASD - move\r\nmouse - click to jump & hold to shoot\r\nspacebar - transmogrify","title":"The Disk of Phaistos"}