Harvestier by killthealias
After the New Horizons probe passed by Pluto in 2015, it discovered a wealth of rare minerals! It is now your job to traverse the nearby planets in an attempt to take as many of these minerals as possible! If you'd like, feel free to post your high-score in the comments!
Ratings
| Coolness | 59% | 3 |
| Overall | 3.17 | 587 |
| Audio | 3.45 | 147 |
| Fun | 3.06 | 581 |
| Graphics | 3.71 | 202 |
| Humor | 2.26 | 728 |
| Innovation | 2.86 | 758 |
| Mood | 3.16 | 356 |
| Theme | 3.11 | 1017 |
To go further, adding new mechanics to make the game harder would be a nice touch. Also, perhaps you could try and lower the reflectivity on the planets to make them look a bit more realistic. With some more content this could become a very good game!
Not really a one screen game, though :P. Four screens, maybe.
Very well done, especially the visuals. So many fancy shader effects in such a small game, and while the whole experience made me pretty dizzy, it still looks impressive. Music is good as well, only complaint I have is there were a few cases where a red rock spawned directly in front of me so there was no way to avoid it, or at least it appeared that way. Still kind of amazing how you managed to get such an impressive game out of such a simple concept.
You could increase the danger by lowering your friction, or make the green and yellow affect play in some more complex way.