Beautiful Yoga Explosion by nosfer

[raw]
made by nosfer for LD31 (COMPO)
!!!UPDATE1!!! - I've completed post compo version of my game please check it out also!
-------------
Underground 2 player duel with guns and rocket launchers with one looped procedurally generated area.

Player 1 default controls:
Arrows + Right Ctrl (jetpack) and Right Shift (fire)

Player 2 default controls:
WSAD + 1 (jetpack) and 2 (fire)

ESC - restart, generate new level

You can change controls while starting game on Input Tab (joystick entries for Horizontal/Vertical movement are on the end of the Input list)

What's missing:
players avatars, sounds, more weapons etc., title screen

What's there:
Procedurally generated and destructable terrain that is also reconstructing itself from particles :)

Ratings

Coolness 74% 3
Overall 3.05 711
Audio 2.51 668
Fun 2.76 855
Graphics 3.24 456
Humor 2.20 760
Innovation 3.05 619
Mood 2.63 814
Theme 3.71 404

Feedback

OldPeculier
08. Dec 2014 · 21:23 UTC
Destructible terrain! How awesome is that? Nice multiplayer game.
ProfessorRekyl
08. Dec 2014 · 21:25 UTC
I didn't have a secound player to try it out with but I could be a fun 2-player game. It was a little to hard to see the map walls but maybe its be course of my screen brightness. Does the jet-pack cool off? More area required but it have potential!
Evergreen Games
08. Dec 2014 · 21:27 UTC
wish i had another player :( would like online multiplayer. controls were a little hard. love the destructible terrain! not bad!
LabOne
10. Dec 2014 · 14:33 UTC
There are lags if shooting.
ruthiepee
10. Dec 2014 · 14:36 UTC
The destructible terrain was so cool! Excellent use of the theme, keeping everything on one screen but making the level alterable so it doesn't get boring. I found moving and aiming at the same time was really hard though.
Drtizzle
10. Dec 2014 · 16:15 UTC
Technically a very well made game, but the controls are weird & you can't shoot rock that you're standing on/against.
Maurogik
10. Dec 2014 · 19:06 UTC
It's actually quite an impressive game. Destructible terrain, explosions, Jetpack !! Great job.
Crocanti de Pollo
10. Dec 2014 · 19:36 UTC
The terrain dynamic is really cool. Too bad it hurts performance so much.
ruthiepee
10. Dec 2014 · 22:14 UTC
I just wanted to let you know I left the game running on accident when I went to work and it looked like this when I got back. CRATES EVERYWHERE!: http://i.imgur.com/auuHL9L.png
🎤 nosfer
10. Dec 2014 · 23:03 UTC
Thank you all for your comments and playing my game, Please be patient and watch out because I'm making post compo version with optimizations, more weapons and avatars! :)
Hellequin
17. Dec 2014 · 19:58 UTC
Awesome innovative game! I really like the concept! Well done
ShellfishGames
17. Dec 2014 · 21:12 UTC
That's some pretty neat terrain you got there! Controls aren't great which makes it a little frustrating, I never really took up speed as I always got stuck in some wall and was hardly able to move around efficiently.. apart from that however, it seems very solid and could surely be fun if I had somebody to play it with.
KrisDevelopment
17. Dec 2014 · 21:33 UTC
Well done!
johnbrynte
17. Dec 2014 · 21:41 UTC
I think that for a two player on one keyboard setup these controls worked quite well, but I would have wanted the aiming to be quicker. Perhaps you can be inspired by the 2D Metroid games and just have vertical, horizontal and diagonal aiming. I guess it's easy to start thinking about smaller things when the game looks so good otherwise. Great work! :)
apiotrw
17. Dec 2014 · 22:50 UTC
nice idea for the graphics. sad that you couldn´t make more assets in this clay style
ArcturusDeluxe
18. Dec 2014 · 19:37 UTC
Couldn't really play it properly due to not having a second player but the idea is really cool. The dynamic terrain is well done, if a bit heavy on the framerate at times. Seems to be quite fun to play, the jetpack and guns being quite satisfying to use.
schnerble
21. Dec 2014 · 01:45 UTC
Nice work! The destructible terrain is interesting, though easy to end up with giant gaps, and there were a few respawns into the ground. Graphics are nice though (even with sphere players!) and sound effects work well. Good job!
ceosol
23. Dec 2014 · 18:41 UTC
I didn't play the post-comp, yet, but I think this has a nice open concept to develop further. It might be beneficial when distributing the game to write up some AI for a single player version. You already have a solid foundation of mechanics, but very few people can get two people on one keyboard to play. I know you wanted avatars, but I think the balls in the curved terrain kind of makes sense :)
HoboMechanistic
24. Dec 2014 · 17:41 UTC
Whoa, nice to see another same-screen multiplayer game :D I love the movement, nice and smooth!
Valeour
26. Dec 2014 · 17:04 UTC
Very nice terrain, plus destruction. Was laggy at times. Controls for WASD player was irritating. Wish I had someone else to play with!
Omiya Games
26. Dec 2014 · 22:06 UTC
Facing bad performance here as well. Could be more fun, but the unwieldy compo version's controls makes it hard to enjoy.
Jupiter_Hadley
28. Dec 2014 · 19:17 UTC
Interesting game. I Included it in part 21 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/onSxxkN9CmE