The legend of Adlez: Knil's adventure by ripatti
The legend of Adlez: Knil's adventure
Small Zelda clone.
Unfortunately not finished yet.
Done 2 temples of 3...
Also it's focused on funny dialogues.
You can consider it as Compo entry in point that all code and art was created solo from scratch, but in 72 hours. Sources included just fot fun.
Controls: Arrows, A
Q to switch display mode
ESC to quit
Will make Linux and Mac ports a bit later.
Also maybe will make full version (all that I planned to implement) on this week.
Note: I'm not native English speaker, text in the game may be awry sometimes.
IT IS NOT A JOKE! If you're native English speaker you may feel
physical pain caused by my nasty grammar. So be warned!
UPD from Apr 14 2015. A little bump before LD32. After a lot of work I've finished LoA v0.8.
What I've made:
- All 3 temples and all core questchains
- Combat system, a lot of monsters
- Saving the game
- Smooth fading of the screen, a few effects
- Fog of the war, now you cannot see unexplored areas
- Added Music. It's ripped from anime OSTs of *monigatari and No Game No Life
- More funny dialogues
- A lot of bugfixes
F.A.Q.
Q: I need more info
A: See readme.txt
Q: I've stucked
A: See walkthru.txt
Log.
Dec 9 2014. Submitted compo (jam) version.
Dec 12 2014. Still making the full version. So many additional ideas appeared what to add!
Dec 29 2014. Sorry, was really busy on work and the game is still so far from finish. But I hope I'll finish it sooner or later...
Jan 31 2015. Improved the game for IGDC 118.
Apr 14 2015. Released v0.8
Small Zelda clone.
Unfortunately not finished yet.
Done 2 temples of 3...
Also it's focused on funny dialogues.
You can consider it as Compo entry in point that all code and art was created solo from scratch, but in 72 hours. Sources included just fot fun.
Controls: Arrows, A
Q to switch display mode
ESC to quit
Will make Linux and Mac ports a bit later.
Also maybe will make full version (all that I planned to implement) on this week.
Note: I'm not native English speaker, text in the game may be awry sometimes.
IT IS NOT A JOKE! If you're native English speaker you may feel
physical pain caused by my nasty grammar. So be warned!
UPD from Apr 14 2015. A little bump before LD32. After a lot of work I've finished LoA v0.8.
What I've made:
- All 3 temples and all core questchains
- Combat system, a lot of monsters
- Saving the game
- Smooth fading of the screen, a few effects
- Fog of the war, now you cannot see unexplored areas
- Added Music. It's ripped from anime OSTs of *monigatari and No Game No Life
- More funny dialogues
- A lot of bugfixes
F.A.Q.
Q: I need more info
A: See readme.txt
Q: I've stucked
A: See walkthru.txt
Log.
Dec 9 2014. Submitted compo (jam) version.
Dec 12 2014. Still making the full version. So many additional ideas appeared what to add!
Dec 29 2014. Sorry, was really busy on work and the game is still so far from finish. But I hope I'll finish it sooner or later...
Jan 31 2015. Improved the game for IGDC 118.
Apr 14 2015. Released v0.8
| Windows (+Sources) | https://www.dropbox.com/s/a4ynxzbc3fp3113/LoA_for_LD31_by_ripatti.zip?dl=0 |
| Windows v0.8 (post compo) | http://ripattisoftware.com/loa/LoA_v0.8.rar |
| Gameplay Video of v0.8 | http://www.youtube.com/watch?v=zoZkU-o0OE0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=15853 |
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.83 | 91 |
| Fun(Jam) | 3.53 | 170 |
| Graphics(Jam) | 4.44 | 48 |
| Humor(Jam) | 3.97 | 35 |
| Innovation(Jam) | 3.70 | 134 |
| Mood(Jam) | 3.71 | 111 |
| Theme(Jam) | 4.50 | 9 |
Give mine a try, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154
Some strange things I've encountered :
- I can't give the book to the granny
- I've still have a key after the 2nd dungeon. (but I can't use it elsewhere)
I would have liked to be able to stab some enemies with my sword.
It's a shame you couldn't finish it in time, I would like to see it when's it's done.
Nice graphic but is sad the lack of music..
BTW well done!
Soooo cool ad soooo awesome! =)
The game also is 100% on one screen.
Cute/10
Looking forward to seeing this finished.
You should totally put some sound in it! Anyway, good job! =)