Space Mechanic by Thijsku
Made by Rick Kuilman & Thijs Kuilman
Concept
--------------
In this game, you are the mechanic of a spaceship. It's your duty to maintain the spaceship. This means you need to make sure the engines are running correctly and you need to fix various problems during the flight. Can't handle the pressure anymore? You can always leave your crew behind with with the escape pod. (although we didn't have time to implement this.. sorry, you are screwed)
Throughout the game, you will be guided by a big screen in the main room. This screen will tell you the
entire state of the spaceship (i.e. game)
Features that didn't make it (yet)
-----------------------------
Unfortunately, we didn't have much time to add all the planned features. The gameplay is very limited and there is currently no real goal or ending. We are planning to work on this game after the Ludum Dare, so these
features will definitely be something we would love to implement later on.
* Score system
* Ingame Story + Tutorial
* Gameplay elements
Performance Issues
-----------------------------
You might encounter performance issues while playing this game. We recommend a high end PC to be able to run
this game smoothly. We will investigate this issue in the following days and we'll release a patch once it's fixed.
Instructions
------------------------------
Controls - Keyboard
===
WASD: Walk
Space: Jump
E: Use
F: Turn on flashlight
Left Mouse Button: Interact
Controls - Gamepad
===
Left Joystick: Walk
Right Joystick: Look around
A: Jump
X: Use
Y: Turn on flashlight
B: Interact
Item explanation
===
With Fuel, you can fill up the fueltank
With TL, you can replace broken lights
With Ammo, you can reload the Gun
Interact with the computers to change the state
Concept
--------------
In this game, you are the mechanic of a spaceship. It's your duty to maintain the spaceship. This means you need to make sure the engines are running correctly and you need to fix various problems during the flight. Can't handle the pressure anymore? You can always leave your crew behind with with the escape pod. (although we didn't have time to implement this.. sorry, you are screwed)
Throughout the game, you will be guided by a big screen in the main room. This screen will tell you the
entire state of the spaceship (i.e. game)
Features that didn't make it (yet)
-----------------------------
Unfortunately, we didn't have much time to add all the planned features. The gameplay is very limited and there is currently no real goal or ending. We are planning to work on this game after the Ludum Dare, so these
features will definitely be something we would love to implement later on.
* Score system
* Ingame Story + Tutorial
* Gameplay elements
Performance Issues
-----------------------------
You might encounter performance issues while playing this game. We recommend a high end PC to be able to run
this game smoothly. We will investigate this issue in the following days and we'll release a patch once it's fixed.
Instructions
------------------------------
Controls - Keyboard
===
WASD: Walk
Space: Jump
E: Use
F: Turn on flashlight
Left Mouse Button: Interact
Controls - Gamepad
===
Left Joystick: Walk
Right Joystick: Look around
A: Jump
X: Use
Y: Turn on flashlight
B: Interact
Item explanation
===
With Fuel, you can fill up the fueltank
With TL, you can replace broken lights
With Ammo, you can reload the Gun
Interact with the computers to change the state
| Windows | http://rickkuilman.nl/SpaceMechanic.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=16151 |
The open/close door sfx is sometime a bit annoying, because you have several doors together, and they all generate the open/close sfx.
On the other hand, repairing light seems always be the lowest priority task, and it seems that your spaceship wont fail even if light is not replaced...
Anyway, good job!
You did a good job with the models also.
"Unable to open descriptor file ../../../SpaceMechanic/SpaceMechanic.uproject"
any ideas?
@SaintHeiser: You're a space mechanic who is responsible for all the equipment on the ship. To accomplish this, you need to keep an eye on the big screen in the main room. This screen will there you what to do and what is happening in the ship. So there's the connection to the theme. ;)