Last Night by ThDen_Wheja_756

[raw]
made by ThDen_Wheja_756 for LD31 (COMPO)
In this horror game, the player must attempt to sleep on a dark, quiet night. Keep your cursor over the icon in the top to keep your eyes shut. Beware, however. Too little sleep, and you'll lose your mind. If you get too much, you may miss a few important details. Let's just say that the 'bump' in the night may be the last thing you hear.

Feedback

Neiler
10. Dec 2014 · 01:17 UTC
ok, this work really good on me :O
Simple but efficient mechanic !

enjoyed this !
thiaguera
11. Dec 2014 · 02:44 UTC
You could add some more sound fx to create the mood. Also, avoid using saturated colors like the red and blue you used. Especially for horror games. Saturated colors give a childish look to the gmae.
pjimmy
13. Dec 2014 · 16:19 UTC
guess who won't be sleeping tonight? great game, love it, very clever
DonovanWu
13. Dec 2014 · 21:39 UTC
I love games with acoustic clues! The atmosphere really got me at first. But I guess there is no really penalty for seeing or not seeing monsters? So soon I got a lot of balls LOL. Maybe some more complex mechanics can be implemented, but since the game is made in such a short time, I guess it is still good. Also, this game has a quite innovative take on the theme.
Tifu
16. Dec 2014 · 21:34 UTC
The two bars probably should be labelled, at first I though the one on the right was time and the one on the left was some kind of fear bar, as I only noticed it after the first bloodstain appeared, led me to play differently than I would have - ie I probably didn't need to keep my eyes shut as long as I did. I survived the night though, yay.
goro
25. Dec 2014 · 16:08 UTC
The idea is great!)