BREAK| |THROUGH by Jeremy Oduber
Use the mouse to play this video game. Keep playing to have your expectations subverted just a little. Figure out the rest of the rules yourself.
Made with HaxeFlixel, FlashDevelop, and bfxr.
Made with HaxeFlixel, FlashDevelop, and bfxr.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.92 | 838 |
| Audio | 2.48 | 685 |
| Fun | 2.91 | 723 |
| Graphics | 2.90 | 673 |
| Humor | 2.07 | 816 |
| Innovation | 2.48 | 965 |
| Mood | 2.65 | 798 |
| Theme | 3.17 | 989 |
Nice interpretation of the theme
always nice to play a good breakout :)
Solid and juicy.
Bad sound.
Wish it had music. :(
When I lost all of the balls I had no way to restart?
Give mine a try, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154
Good job!
In reaction to some of your questions and concerns:
-Regarding having to wait when you lose all your balls: intentional! Await the inevitability of death, it is your punishment for betraying the trust of the balls! (hint: if you don't want to wait you can press R at any time to restart)
-Regarding the lack of a pause feature: oops. click out of the screen and HaxeFlixel will pause it automatically though.
-Regarding the mouse leaving the screen: That'll teach me to use mouse controls in Flash. Keyboard controls just weren't responsive enough though. Oh well.
-Regarding the graphics: no procedural anything, just 16 sprites with random splotches of pixels. Cool that it seemed convincingly random, though!
Again, thanks for playing, hope to see you all next LD!
I think this game came out before breakout :)
Commodore Vic-20 or something.
Nevertheless real nice twist on the games and the look works.