SCREEN HEAD by NickZangus
The story of an old monitor that rebels to humans and makes an office
massacre! A third person survival kill everything that moves!
*IMPORTANT NOTES*
I originally wanted to submit the game to the COMPO, but the amount
of work required me to submit it to the JAM... However, I've followed
the COMPO rules, so I worked alone and all the contents were created
in 72 hours (except for some audio files).
*...THE END?*
Unfortunately I have not had time to implement an end to the game...
So the only purpose to be achieved is to massacre all!
*THEME*
I tried to use the theme in an indirect way, not as a technical limitation.
The game is indeed the story of "One Screen"!
massacre! A third person survival kill everything that moves!
*IMPORTANT NOTES*
I originally wanted to submit the game to the COMPO, but the amount
of work required me to submit it to the JAM... However, I've followed
the COMPO rules, so I worked alone and all the contents were created
in 72 hours (except for some audio files).
*...THE END?*
Unfortunately I have not had time to implement an end to the game...
So the only purpose to be achieved is to massacre all!
*THEME*
I tried to use the theme in an indirect way, not as a technical limitation.
The game is indeed the story of "One Screen"!
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.07 | 25 |
| Audio(Jam) | 3.35 | 236 |
| Fun(Jam) | 3.99 | 26 |
| Graphics(Jam) | 4.40 | 58 |
| Humor(Jam) | 4.31 | 6 |
| Innovation(Jam) | 3.83 | 91 |
| Mood(Jam) | 3.66 | 126 |
| Theme(Jam) | 3.90 | 192 |
Just one minor critique: I would have liked to destroy all those flatscreens. I know, they are not responsible for my own demise, the people in suits are, but nonetheless, they, too, should not remain unscathed. ;)
I think that camera should be the responsible for player's rotation, using the WASD keys just for strafing and walking.
I think that the "switching body" mechanic is very cool but should be restricted a bit, because at this stage, by switching over and over you are pretty much invincible :D Of course it gets you to the endgame more slowly, but still!
Great job indeed, looking forward to see a PostDare version!
And the graphics are really good.
Great job! :D
I hope you develop this further!
-C
I don't have to tell you that this is probably one of the best entries. I managed to shoot staples trough a wall, but who can point on things like that in a 72 hour game?
I liked the subtle but very provocative message about recycling. :P
Wish the character moved faster
https://33.media.tumblr.com/9450df612c47b69e00d1b8bf21817831/tumblr_ngcg8rzZnH1qb5qopo1_1280.png
Granted, my first thought was: "Oh man, as if working in a cubicle all day wasn't bad enough, now we have to worry about outdated technology killing us?" :D
Great work on the animation and the polish.
Impressive entry !
always wanted to do that xD
nice sense of humor and its quite polished overall ^^
pd: the stapler guy is so op
Great use of the theme. Graphics are charming as well.
The body-swapping can be repeated too quickly. Maybe if it only worked on weakened enemies it would be balanced... though if the game is supposed to make me feel like an unstoppable screen of death it succeeded. Good job.
Overall a funny game with a well hit mood
I love the usage of stapler! Would love to see more office weapon :D I like how you handled with small amount of time, , like square heads that still looks great etc. So nice! It would be helpfull to have possibility to run! I feel so relaxed playing it after work.
Very nice job!
Too bad you didn't have time for an end screen or something.
Maybe a little too easy, I cleared it first try, and there weren't any deviations in path.
I feel like I HAVE TO link this music video if you don't already know about it, "Slagsmålsklubben - Snälla TV PLZ": https://www.youtube.com/watch?v=b3C_DoHe2qw Having that music video on while playing makes the game even better :'D
http://youtu.be/Kj1qoQ_0Jno
Liked a lot.
On the other end it's a pretty refreshing use of the theme and the graphics and audio are top-notch. Good job!
Also did reach a point where I couldn't continue, and one of the enemies just froze in place with no collision.