Fibonacci Grid by Andrew Adams
Test your skills in this simple (and fun) math puzzle game.
Click the tiles and expand the grid to reach the goal value.
How it works...
1. You click the tile
2. The tile expands
3. Tiles are totaled using the value of their neighbors
4. You reach the goal and win
-- OR --
4. You run out of moves and cry.
FEEDBACK STRONGLY REQUESTED!!
Thanks for playing
********************************EDIT********************************
POST COMPO VERSION COMPLETE
Avaiable via the web link... ENJOY.
iOS Version coming soon!!!
Click the tiles and expand the grid to reach the goal value.
How it works...
1. You click the tile
2. The tile expands
3. Tiles are totaled using the value of their neighbors
4. You reach the goal and win
-- OR --
4. You run out of moves and cry.
FEEDBACK STRONGLY REQUESTED!!
Thanks for playing
********************************EDIT********************************
POST COMPO VERSION COMPLETE
Avaiable via the web link... ENJOY.
iOS Version coming soon!!!
Ratings
| Coolness | 51% | 3 |
| Overall | 3.69 | 140 |
| Audio | 3.15 | 287 |
| Fun | 3.40 | 273 |
| Graphics | 3.50 | 305 |
| Humor | 2.31 | 692 |
| Innovation | 4.01 | 72 |
| Mood | 3.21 | 322 |
| Theme | 3.61 | 542 |
1- Included X button on desktop builds for exit option from fullscreen play
2- Fixed CYMK Icon issues for Macintosh users
3- Fixed Library link issues and UI failures for Linux/Ubuntu installs.
***End Report
Too tired to win the game though. Haha :)
Took me a while to figure out how the numbers were actually coming out though, like which tiles were used in the calculation.
If you want to continue to polish this, maybe offering a tutorial round that shows you how numbers are calculated would make this great.
I was thinking maybe just by hovering over a tile, it would show you what tiles would be placed when you clicked.
This seems like it'd be great on mobile, not sure how the hover tutorial would work on mobile, but I'm sure you got it! :)
I did have an issue where the GUI overlapped the times (I know, Unity GUI issue) but it would be nice to drag and move around to see the expanding lines go past edges or under things
Great job!
I had some bug I think, it seems sometimes the next level wasn't initialized correctly (the previous tiles were still present.
Anyway great job !
Thanks for playing!
This could easily fit mobile platforms (especially tablets) but I have the feeling that you thought about that, given how smoothly you can pan the game board while keeping the left mouse button pressed :D
I'm not very good in math, so I'm wondering how do you calculate the number of available moves every time. I think I'll read your code :D
Very nice job!
This is neat. if you want some feedback, let's see... I think the way to move the camera isn't obvious at first, you could do something about that. Also maybe it would look better if the colors "scaled" with the values on the square. You could change the color randomly a bit to keep it interesting, but a major part of the color could be decided on the square value.
Also, I think previewing what the value is going to be would be cool. Everyone can do the math of how much is 3 + 4 + 3 but that's kind of not the point of the game. The point should be about planning how to reach the goal value and not doing basic arithmetic, I think.
Nice game, I really like puzzles like this :)
I'm not sure what the win condition is? I was clearly selecting tiles with larger numbers than the goal, and nothing was happening.
Still - looks like it could be a great entry into the Threes / 2048 space.
I love your game, i want iy to win !
-Kain Oborin