Blue Window by TyrusPeace
You have one tool in this world: the blue window. This screen allows you to look through and see things that don't exist yet, but could, with a touch of your finger.
Actually, you don't have fingers. Or hands. Hit Q to look at your in-game screen and then click on things ;).
Made in Unity. Music made in GarageBand. A couple very simple models made in Blender. I hope you enjoy it.
Actually, you don't have fingers. Or hands. Hit Q to look at your in-game screen and then click on things ;).
Made in Unity. Music made in GarageBand. A couple very simple models made in Blender. I hope you enjoy it.
Ratings
| Coolness | 71% | 3 |
| Overall | 4.19 | 10 |
| Audio | 3.50 | 116 |
| Fun | 3.69 | 108 |
| Graphics | 3.81 | 153 |
| Humor | 2.57 | 491 |
| Innovation | 4.50 | 9 |
| Mood | 3.79 | 50 |
| Theme | 4.15 | 85 |
The small screen bothered sometimes when having to look where to jump but could beat the game!
Your interpretation of the theme was also fantastic!
And a great entry on top. Very nice use of the theme, cool visual style and engaging gameplay. A few checkpoints would have been nice, but the levels are short enough to live without.
It's a bit slow on my old computer so it was a bit hard to jump though.
I couldn't find a way to the exit in the level with balls and lasers but the amount of levels is incredible (as for compo). Fantastic job :)
(One small thing: I know this is a jam so time is pretty scarce, but the default camera settings in Unity tend to make me and other sensitive people a bit motion sick. In the future, if you could turn down the sensitivity a bit, that would be awesome.)
Nice graphics and sound, and the mechanics are awesome.
One small thing:
I would like to be able to turn on and off the screen, and that it always stays in front of me, not only when you press Q.
Best game so far!
Great job!
I think I'd prefer it if there was a bit less emphasis on accurate jumps, I always find them kind of frustrating and sort of weird in a first person view.