GrayGrid by Pixelsalt

[raw]
made by Pixelsalt for LD31 (COMPO)
Puzzle game, goal is to exit the level with all the tiles being white.

Controls:
Movement: ASWD or arrow keys.
Reset: Backspace, Delete or R.

Timelapse:
http://youtu.be/RaY18j6F-gA

In case you get stuck or don't want to play all the levels, I made a 2 minute long video showing the completion of all levels.
SPOILERS: http://youtu.be/duryVKm6MQM

You might need to install Microsoft.NET 4.0 which you can download here: http://goo.gl/Mw7az7

Ratings

Coolness 83% 2
Overall 3.57 217
Audio 2.45 694
Fun 3.50 210
Graphics 3.00 607
Innovation 3.17 526
Theme 3.12 1013

Feedback

devshawn
08. Dec 2014 · 04:10 UTC
I've made a game just like this -- great job! Lot of fun.
bnmkt
08. Dec 2014 · 04:12 UTC
Just like pokemon 8th gym battle in ORAS haha !
tigerbyte
08. Dec 2014 · 04:13 UTC
Nice take on a classic.
Chris Delta
08. Dec 2014 · 04:16 UTC
Great game, it's not an entirely unique concept for a puzzle, but you've put together a great progression of levels, and I love them all.
Halleflux
08. Dec 2014 · 04:21 UTC
Very difficult, but well made.
It took me a bit to understand the swapping thing.
Good, minimalist graphics, good design, it's hard to find a negative.
Very well done!
BKGH
08. Dec 2014 · 04:46 UTC
Interesting concept and hard levels, very well made!
Mokosha
08. Dec 2014 · 04:48 UTC
Great job! I had a lot of fun. Some of the puzzles were really hard!
ChronusZ
08. Dec 2014 · 04:50 UTC
I love the design of the little tail :-)
Donutttt
08. Dec 2014 · 18:24 UTC
This was a very clever idea, and nicely presented. Great work!
oskardevelopment
08. Dec 2014 · 18:26 UTC
I loved the simplicty and what it brought to the gameplay! Thanks for a nice puzzle game that was very fun! Good luck and Merry Christmas!
Proximal Pyro
08. Dec 2014 · 18:26 UTC
Cool idea! Love it but would have liked a "in-game" tutorial. For example that you can not go back to the tile you where on.
Zettelkasten
08. Dec 2014 · 18:28 UTC
Looks and feels great! I'm horribly bad at this game though :(
davesoft
08. Dec 2014 · 18:29 UTC
Great game! Very minimalistic and a nice difficulty curve without any instruction needed :D

The overlapping spin-star parts are tough!
frondeus
08. Dec 2014 · 18:33 UTC
I love that ascetic graphics. Pure logic inside!
GoudaGames
08. Dec 2014 · 18:35 UTC
Fun to play, and really difficult, got stuck at level 6...
thristhart
08. Dec 2014 · 20:06 UTC
I too loved the little tail. Good work!
okkolobr
09. Dec 2014 · 17:13 UTC
Nice job.
PERECil
09. Dec 2014 · 19:01 UTC
Nice puzzle game, however i'm not sure it fits the theme as you have multiple levels that pops on screen. I'll not rate it.
HolyBlackCat
09. Dec 2014 · 19:14 UTC
I like this game, but it's soo hard. Stuck at lvl 13.
Alendro
09. Dec 2014 · 19:46 UTC
Interesting puzzle.
5T4MP5
09. Dec 2014 · 19:48 UTC
Good simple puzzle design, and I love the super clean look of it.
TriSquare
10. Dec 2014 · 03:20 UTC
internal system error please fix
Rothens
10. Dec 2014 · 21:09 UTC
Ahh, very clever concept, it's very polished, good job! :)
grid96
10. Dec 2014 · 21:21 UTC
Cool design game, very challenging. Good job.
Elemental Zeal Games Studios
12. Dec 2014 · 15:21 UTC
This was quite neat and challenging. Nice job!
hissssssssss
13. Dec 2014 · 01:04 UTC
Great job with this! The spinning puzzles were especially tricky. You've animated the green square just enough: any less and it might be jerky, any more and it might disrupt the minimalist aesthetic you've gone with.
Benjamin
15. Dec 2014 · 01:41 UTC
sone music jingle (3-4 notes ) on level succes would add a lot to the game mood.
Ekilibr
16. Dec 2014 · 21:10 UTC
"Nice take on a classic", the man said it.
Dunno if someone has already made the comparison, but I felt back to pokemon's puzzles (with tp) :D
Well done !
Danman9914
20. Dec 2014 · 05:45 UTC
Really nice, polished puzzle game with solid mechanics.