{"author_link":"\/author\/lukz\/","author_name":"lukz","author_uid":"28690","comments":[{"author_name":"rincewind_cz","author_uid":"25122","time":"Dec 8, 2014 @ 8:37am","epoch":1418027520,"text":"Polished shooter, but not very innovative in any way. Controls feel ok to me, overall feeling is good too. Some powerups would be nice to spice it up a little :-)"},{"author_name":"frondeus","author_uid":"41007","time":"Dec 8, 2014 @ 11:09pm","epoch":1418079840,"text":"Nice graphics. I like Fog of War. But it's a litlle bit to easy for me."},{"author_name":"MrSun","author_uid":"46387","time":"Dec 9, 2014 @ 12:21am","epoch":1418084160,"text":"I like the pixel graphics. It has a great game feel, although it's not too original"},{"author_name":"rabbit","author_uid":"26967","time":"Dec 9, 2014 @ 12:21am","epoch":1418084160,"text":"I wish the bullets were faster.\r<br\/>\r<br\/>Also it would be nice if enemy bullets are somewhat different than mine so I can tell them apart.\r<br\/>\r<br\/>Bullets being the same color as the ground makes everything hard to see."},{"author_name":"komjaur","author_uid":"25497","time":"Dec 9, 2014 @ 12:23am","epoch":1418084280,"text":"7 room. i liked it and are levels randomly generated?"},{"author_name":"d3garcia","author_uid":"47116","time":"Dec 9, 2014 @ 12:23am","epoch":1418084280,"text":"Very good graphics, just need to add the rules."},{"author_name":"zulubo","author_uid":"46961","time":"Dec 9, 2014 @ 12:24am","epoch":1418084340,"text":"Fun! But does it get harder? The levels seem to be random. Still a very cool game though!"},{"author_name":"Jim Haslett","author_uid":"11411","time":"Dec 9, 2014 @ 12:24am","epoch":1418084340,"text":"Fun game, I enjoyed it.  Seemed a bit unfair that you died from a single hit."},{"author_name":"lukz","author_uid":"28690","time":"Dec 9, 2014 @ 12:30am","epoch":1418084700,"text":"@komjaur yup, levels are randomly generated. Every time bigger until it doesn't fit on one screen. Then game ends with finish screen."},{"author_name":"jfreax","author_uid":"45949","time":"Dec 9, 2014 @ 12:37am","epoch":1418085120,"text":"A little christmas themed shooter, nice idea. Graphic and sound are very good. Controls are super. Overall a good little game."},{"author_name":"andrewkennedy","author_uid":"20990","time":"Dec 9, 2014 @ 5:55am","epoch":1418104200,"text":"A little contrast between background\/player would be helpful, but other than that I thought it was great! I like the fog of war touch - that combined with the procedural generation really made it feel like anything could be around the corner!"},{"author_name":"Vinyl Pixels","author_uid":"34483","time":"Dec 9, 2014 @ 1:18pm","epoch":1418130780,"text":"Nice mechanics. I liked how you &quot;explore' the map :)"},{"author_name":"Alter","author_uid":"44845","time":"Dec 9, 2014 @ 5:32pm","epoch":1418146020,"text":"I like it! Fun game. Winter... Snowmen... mmm... xmas mood!"},{"author_name":"Beerman","author_uid":"5206","time":"Dec 9, 2014 @ 9:53pm","epoch":1418161680,"text":"Love the chunky pixel fog of war effect. Always find mouse aim tricky in shooters though, would really benefit from dual stick controls."},{"author_name":"Lynx","author_uid":"44477","time":"Dec 10, 2014 @ 3:49am","epoch":1418183040,"text":"Very cohesive game. Everything seems to be all there. I did find one bug, you can start shooting before the 3-2-1 counter finishes\r<br\/>\r<br\/>Well done on the procedure generation, something I can not wrap my head around"},{"author_name":"mechabit","author_uid":"34391","time":"Dec 10, 2014 @ 12:51pm","epoch":1418215560,"text":"love me some twin stick shooters"},{"author_name":"oskardevelopment","author_uid":"21518","time":"Dec 10, 2014 @ 8:05pm","epoch":1418241600,"text":"Classic shooter and nice fog of war! Thanks for the gmae and Merry Christmas!"},{"author_name":"TheMeorch","author_uid":"44776","time":"Dec 11, 2014 @ 12:27am","epoch":1418257320,"text":"This is a really nicely executed top-down shooter.  The fog of war is an interesting twist, and I like that you can shoot enemy projectiles.  Well done!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Dec 11, 2014 @ 1:41am","epoch":1418261760,"text":"Very challenging and fun game. I included it in part 40 of my IndiesVsPewdiepie compilation video series, if you would like to take a look :) http:\/\/youtu.be\/dFVnkTjSN10"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Dec 11, 2014 @ 1:43am","epoch":1418261880,"text":"* I Included it in part 7 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http:\/\/youtu.be\/bpNoFf0QyBM\r<br\/>Sorry bout that! XD"},{"author_name":"Kimau","author_uid":"15","time":"Dec 14, 2014 @ 5:56pm","epoch":1418579460,"text":"Polished shooter and fun.\r<br\/>\r<br\/>Sorry for the ramble thought it was interesting and I wanted to share.\r<br\/>\r<br\/>Don't take this the wrong way but it feels very &quot;of our time&quot; now I was going to say derivative but that's too negative.\r<br\/>\r<br\/>The room generator code is something I've seen in jams for a few years and is becoming almost standard. The sounds from sfxr feel very familiar in jam games and the shooting and gameplay are extremely common. The timed aspect is something as well more common and of course the reference to a non-winning theme as joke character.\r<br\/>\r<br\/>All very impressive in the time limit and I want to give big thumbs up. At the same time I'm bookmarking this as the species reference for gamin tropes 2014. In a good way :D"},{"author_name":"pkenney","author_uid":"30865","time":"Dec 15, 2014 @ 12:27am","epoch":1418602920,"text":"Solid juice on your topdown here - you've been studying your wasteland kings.  ;)\r<br\/>\r<br\/>One tiny criticism is that the white-projectile-on-white-background thing is a little tricky.  Danger should pop more imo.\r<br\/>\r<br\/>Since I've played games like this before that just had a lot more features, I didn't get a ton of time out of this one, but I would say you did a great job implementing anyway.  Very solid feel."},{"author_name":"Two Scoop Games","author_uid":"37347","time":"Dec 21, 2014 @ 10:17pm","epoch":1419199920,"text":"doot doot doot doot do doot doot doot. I died too easily, this was hard."}],"images":["ld31\/28690-58138906a043c7857813812615430a8d.jpg","ld31\/28690-a12ce2405817aa70dd882fe064a0b420.jpg","ld31\/28690-0f900693ff9dc40fb4b3da74a1d049a6.jpg"],"links":[{"url":"http:\/\/infunity.pl\/files\/ld31\/Grokageddon.jar","text":"Windows \/ Linux \/ Mac"},{"url":"http:\/\/infunity.pl\/online\/grokageddon\/","text":"Web (HTML5)"},{"url":"http:\/\/infunity.pl\/files\/ld31\/source.zip","text":"Source"}],"metadata":{"g_key":"15266","g_author":"28690","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"15296","g_title":"Grokageddon","g_status":"UCHK1","g_place":"657","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/28690-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/28690-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/28690-shot2.png-eq-900-500.jpg"],"text":"Grokageddon is procedurally generated one screen top-down shooter. Playing as snowman, dodge bullets and clear map out of all Grokas to enter more complicated map with more rooms. \r\n\r\nAfter beating all enemies new random map is generated with more rooms. Game ends when no more rooms can fit on the screen (about 8 rooms).\r\n\r\nGame is downscaled and pretty slow in browser. I suggest to play PC version.\r\n\r\nFollow me on twitter : https:\/\/twitter.com\/lukz_dev \r\n\r\n--------- \r\n\r\nControls: \r\nAWSD \/ ARROWS - move\r\nLeft Mouse Button - shoot (you can hold it)\r\n\r\n-------- \r\n\r\nIt's my first shooting game and first game with procedural map generation so I'm satisfied with results.\r\n\r\nI used: LibGDX, Box2D, Universal TweenEngine, sfxr, This Exquisite Music Engine.  \r\n\r\nThanks!","title":"Grokageddon"}