Tree and Fairy by twelveplusplus
This game is a spinoff of a Zelda-type adventure game I am designing.
You control a fairy who used to live in a tree, until it was turned into a crystal. You have to fend off little robots who are coming to mine the essence from your crystal-tree. If the crystal breaks, it is GAME OVER!
This game is based on the Nintendo 3DS game called "Witch and Hero."
Credits:
Maitland (twelveplusplus) -- Character GFX, Sound, C#
Amber Grandalen -- Background GFX
Phoebe Summers -- Character Design
You control a fairy who used to live in a tree, until it was turned into a crystal. You have to fend off little robots who are coming to mine the essence from your crystal-tree. If the crystal breaks, it is GAME OVER!
This game is based on the Nintendo 3DS game called "Witch and Hero."
Credits:
Maitland (twelveplusplus) -- Character GFX, Sound, C#
Amber Grandalen -- Background GFX
Phoebe Summers -- Character Design
| Web | http://pixiqwest.com/crystal_tower/tree_and_fairy/builds/build--007/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=3058 |
Ratings
| Coolness | 40% | 1695 |
| Overall(Jam) | 2.50 | 961 |
| Audio(Jam) | 3.46 | 187 |
| Fun(Jam) | 2.12 | 986 |
| Graphics(Jam) | 3.15 | 556 |
| Innovation(Jam) | 2.08 | 955 |
| Mood(Jam) | 2.50 | 846 |
| Theme(Jam) | 3.19 | 789 |
The gameplay was a bit simple though, it needs more depth.
Needs way more work.
The music is cool tho.
Entities could have used a few frames of animation. The controls were unclear. I could only figure to attack by ramming myself into the enemies, which was not engaging since your avatar moves so slowly and is hurt by ramming.
There is a lack of sense of progression since there are no clear waves or goals for the player.
Graphics and Audio are good.
Definately has potential, especially in the visual style of the background.