The Sacred Glyphs by mokesmoe

[raw]
made by mokesmoe for LD31 (JAM)
Left Click: Place tiles
Right Click: Remove tiles
R: Reset/Clear
Esc: Quit

Draw the sacred glyphs.
Create a world from nothing.

If you are lost refer to the references above.

Ratings

Coolness 53% 3
Overall(Jam) 2.93 739
Fun(Jam) 2.84 668
Graphics(Jam) 2.60 798
Innovation(Jam) 3.46 260
Mood(Jam) 2.67 758
Theme(Jam) 3.58 478

Feedback

Indieindio
09. Dec 2014 · 04:20 UTC
nice !

http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=46736 check out our game
Chris Delta
09. Dec 2014 · 04:32 UTC
I have virtually no idea what's going on, and I would really like to :(
LandoSystems
09. Dec 2014 · 04:41 UTC
Wasn't sure what to do, you can't change the colors?
Hellequin
09. Dec 2014 · 07:39 UTC
A bit confusing but nice concept!
Geti
09. Dec 2014 · 07:50 UTC
Couldn't get it to work :/
PIXEL^3
09. Dec 2014 · 10:15 UTC
This game is pure exploration at it's finest. Well done!

-AlucardX60
GhostBomb
09. Dec 2014 · 10:18 UTC
Incredible. I could play with this for hours.
Manderxan
09. Dec 2014 · 10:32 UTC
Excellent! Reminds me of Conway's Game of Life. Fun to mess around with and experiment. Would make a perfect iOS/Android game. Perhaps with more combinations? I would definitely try for that, free or sold. :)
RonnyEGT
09. Dec 2014 · 10:56 UTC
The game opens, and it just shows a dark-blue screen (Perhaps the background color of those screenshots), won't rate the game but it doesn't work for me, sorry .3.
cyrixd
10. Dec 2014 · 22:54 UTC
I liked the concept, but there was so much input delay when drawing/removing that it was frustrating to play :(
loopinlouie
12. Dec 2014 · 12:52 UTC
At first I didn't get it. I thought it was a broken pixel editor and drawing the sacred glyphs was a joke about how it was just a pixel editor, like, "In this game you can do anything... because you can draw whatever you can imagine." but then more like a sick joke because it only drew white pixels, so you really couldn't even draw what you wanted. It couldn't even do the one thing it said it could do, and that wasn't even a game, it was just drawing stuff, haha. But then I saw the one pixel turn orange. I suddenly realized this was in fact a game! And that moment in itself was worth it, and I realize it was even crafted by you to happen that way. After that, the previously confusing reference material became extremely valuable in figuring out how to beat the game. How to actually draw the sacred glyphs was harder than it seemed! I really liked it when the pixels fell, because then they had gravity, and that made my mind view them as having more existence, or physical presence, and i am talking about single pixels here. The mechanics of the different parts and how they interacted were very unique and they made me have to solve things in a way I have never encountered before in a game. Well done, I am glad I did not give up too early, it really worked out my mental muscles.
alvarop
12. Dec 2014 · 22:45 UTC
I had a hard time getting this game. I could only make a yellow pixel.
maxmetallica
29. Dec 2014 · 21:37 UTC
nice work