Ogg and the Obelisk by SimonHutchinson

[raw]
made by SimonHutchinson for LD36 (COMPO)
WARNING: Flashing images

Ogg's adventures with the obelisk.

Feedback

SetTheBet
28. Aug 2016 · 19:53 UTC
Confusing, psykotic and weird. I love it!!
Well performed and created even if I cant figure out what it really is. Like the art, the animations and the time spent on small fun details (instead of an actual game :D )
fenwick
28. Aug 2016 · 19:57 UTC
The graphics were interesting, it was slick how the character never "teleported" between scenes. I wish the game had some progression.
ReboundGames
28. Aug 2016 · 20:52 UTC
The number background is really cool, and the rest of the art is good as well. Sort of feels like I'm missing something though.
RasmusErik
28. Aug 2016 · 21:03 UTC
Wow,
- of those games I have seen,
this is without comparison
the one that fits the theme best
in my opinion.

I really like the atmosphere of the game,
super nice.
Ghen
28. Aug 2016 · 21:19 UTC
i feels like Neo now lol, but tbh i don't get the goal
Dedioso
28. Aug 2016 · 21:36 UTC
The atmossphere is really cool! Also because of the sound.
I like crazy games like this and its good that its that short (well i doensn't has an ending yet but you know what I mean). Thank you for programming ;) !
Pusty
28. Aug 2016 · 21:55 UTC
interesting graphics
CMLSC
28. Aug 2016 · 22:00 UTC
My eyes hurt. XD
The graphics are nice, but I don't get the point of the game... :/
Swampie
28. Aug 2016 · 23:11 UTC
I like it, it's simple and the theme comes across. Good job!
NinjaNic
28. Aug 2016 · 23:57 UTC
I love the pixelated theme! Good work!
abhimonk
29. Aug 2016 · 00:17 UTC
The art is really nice. I also love the music during the obelisk "numbers" section of the game. I wish there were a form of progression, but I really like the transitions and the setup. I think this is the basis for a really cool game. Fits the theme really well too.
SmallPhil
29. Aug 2016 · 00:18 UTC
You killed my eyes, but it was worth it :P Nice game!
PotatoIng_
29. Aug 2016 · 00:43 UTC
Awesome atmosfere, theme fitting, flashing and really fun!
Baknik
29. Aug 2016 · 01:39 UTC
So flashy, but the sounds were great. Love the theme as well.
alexv
29. Aug 2016 · 01:43 UTC
The dude is properly being rendered behind or in front of the houses and trees.
That's way too advanced of a behaviour for the Atari graphics, takes off the emersion.
Multitudes22
29. Aug 2016 · 01:45 UTC
Sounds, theme, and graphics were all excellent. I did play for a while though hoping something else would happen, though. I shouldn't have expected that of an 8-bit game, I guess XD
swellbastion
29. Aug 2016 · 01:48 UTC
Very polished, I love the sound even though that seems to be what everyone else is saying
seurimas
29. Aug 2016 · 01:48 UTC
Surprising and silly. Love it. And that cheery obelisk tune is going to haunt many nightmares, which I mean as a compliment.
Gravity Games
29. Aug 2016 · 01:50 UTC
I like the old school pixel graphics, they had a nice charm to them. Not sure if I'm missing something though, as I could only travel back and forth between two technology levels. Probably isn't possible on the Pico-8, but it'd be kinda neat to see the level of graphical fidelity increase with the technology level if you do something with this concept later on.
hermetic
29. Aug 2016 · 02:31 UTC
Nice use of Pico-8. Proper old-school game. Good interpretation of the theme through caveman/obelisk. Gameplay is a bit one dimensional. Need tohou style bullet sprays..!
BluShine
29. Aug 2016 · 03:06 UTC
Nice little riff on the theme. Love the animation.
Flatgub
29. Aug 2016 · 03:26 UTC
Amazing sound design and polish!
My eyes are a little sore but I can accept that x3!
Not sure if there was a goal, I turned to a modern human then back to a caveman again, but still amazing!
BloodJohn
29. Aug 2016 · 04:29 UTC
Psychedelic game. Funny graphics. I like the sound of running man.
But digital ruffle too stressful for me. :(
KevKevOnFire
29. Aug 2016 · 06:08 UTC
Huh. Gameplay has major issues. It's simplistic and repetitive. Unclear and confusing. But you know what? Who cares when you have this much *style*. It may have been only a couple minutes, but it was a good couple minutes.
adrian09_01
29. Aug 2016 · 10:49 UTC
oh! you also did a pico-8 game. nice simple gameplay, somewhat ugly graphics and nice tunes. oh, and I did that "getting started" FAQ for my game :)
kiguel182
29. Aug 2016 · 11:16 UTC
I like the concept and the art/animations. The flashing background is cool.
The game could use a little more progression and something to do before getting to the obelisk but I liked it!
Jupitron
29. Aug 2016 · 13:43 UTC
Just amazing.
Please confirm the concept so we can know if we get it or not.
Really simple but deep experience/narrative the way i see it.
RafaCP
29. Aug 2016 · 13:51 UTC
Had a seizure but it was worth it! xD
Nice game.
Interesting narrative.
Wish he could travel further and further in time!
facelesstheone
29. Aug 2016 · 15:06 UTC
Very smooth controls, loved the feel of it! And of course the more flashes the better =)
Don't know if I got an idea though, but it looks and feels amazing. I love simple but solid experience it offers.
🎤 SimonHutchinson
29. Aug 2016 · 15:06 UTC
Hi all. Thanks for all your great comments and feedback.

Just following up that no, there's no end condition (good or bad). You just get caught in an infinite loop of new game+.

I wrote this somewhere else too, but, yeah, perhaps this is less a "game" in the traditional sense, and more of an "interactive experience" (or something like that).

There's no winning or losing, but my hope is that it's a fun ride for a few minutes.
zulman
29. Aug 2016 · 17:58 UTC
This is amazing game to use in new Mr. Robot episode as demonstration of drugs trip :) Also love controls and loading time. This game is definitely has own style :)
KayZ
29. Aug 2016 · 19:47 UTC
Quite the unique game :). Wasn't so sure about whether I had to collect those orbs (or whatever they were) or not, but either way was fine.
AWOL
29. Aug 2016 · 20:48 UTC
Nice Work!
jakatpemadi
29. Aug 2016 · 21:48 UTC
It's crazy!!!! I don't know what to say...
Great artwork. Great music. Crazy story...
Is it monolith? With flashing matrix style?
Great job!!! Excellent!!!
justinooncx
29. Aug 2016 · 23:32 UTC
Interesting piece of work. There doesn't seem to be a win/lose condition, just keeps bouncing back and forth from two people... Am I missing something? Otherwise, the game has a really nice feel to it!
Hero7785
30. Aug 2016 · 21:27 UTC
I'm just really confused now
Great game tho
Rocketship
01. Sep 2016 · 13:52 UTC
Very abstract and weird, in the good sense. Loved the start of the game with the little gameboy opening. The sounds and the look, even the controls feel very old school. The gameplay itself isn't anything special, although the "matrix" sequence is done in a cool way.
NoNameNoSocksAndGuests
03. Sep 2016 · 11:32 UTC
Now I'm happy.
nardelli
05. Sep 2016 · 04:29 UTC
I like your old style game. Well done! The music fits well too. Nice work

Success!
Frump
05. Sep 2016 · 06:53 UTC
Nicely done. At first I thought I was supposed to dodge the flashing round things, but I figured it out.