E' Tempo di Combattere by superfrog
The Game is a top-down shoter ... where you alive against hordes of zombiee.
use
WASD and mouse to move
left click to fire
FIXED:
ray-tracing zombie detection
bullet system.
use
WASD and mouse to move
left click to fire
FIXED:
ray-tracing zombie detection
bullet system.
| Windows | http://goo.gl/nQgniA |
| Windows (Fixed version) | http://goo.gl/7xFOZb |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=26075 |
Ratings
| Coolness | 85% | 2 |
| Overall(Jam) | 2.83 | 802 |
| Audio(Jam) | 3.02 | 391 |
| Fun(Jam) | 2.62 | 821 |
| Mood(Jam) | 2.86 | 637 |
| Theme(Jam) | 3.26 | 742 |
My only complaint is the collision detection with the bullets. At first I thought you had to aim at a very specific point on the zombie's collision box, but then I realized that there WAS ray-tracing being done, it was just...off. At times I was aiming places where there was nothing in the way, and slaying zombies at the same time. Despite this, it was still a fun game and I enjoyed it very much.
You really needed some on hit feedback.. I was confused for a while, the character is holding a gun, makes shooting sounds as if firing a gun, but only has melee attacks.
I've fixed ray-tracing to aim and i've writen a bullets function.
lonely2012