E' Tempo di Combattere by superfrog

[raw]
made by superfrog for LD31 (JAM)
The Game is a top-down shoter ... where you alive against hordes of zombiee.

use

WASD and mouse to move
left click to fire

FIXED:
ray-tracing zombie detection
bullet system.

Ratings

Coolness 85% 2
Overall(Jam) 2.83 802
Audio(Jam) 3.02 391
Fun(Jam) 2.62 821
Mood(Jam) 2.86 637
Theme(Jam) 3.26 742

Feedback

komjaur
08. Dec 2014 · 15:47 UTC
u should add ratings
Bardikus
08. Dec 2014 · 16:22 UTC
cool game, you should add bullets
Pulsartronic
09. Dec 2014 · 11:11 UTC
I miss different types of monsters, bullets, shadows, etc... Keep the good work anyway :D
brogrammers
09. Dec 2014 · 11:17 UTC
molto, molto carino (:
FatKarate
09. Dec 2014 · 11:21 UTC
Good work. The hit boxes don't match up to the enemies very well. If you added the missing animation it would be a really fun game.
Emkani
09. Dec 2014 · 11:22 UTC
THIS GAME IS LOUD. The current game is a little too simple, would be nice with some different types of guns or enemies, aiming seems to be a little "off".
deyteris_team
09. Dec 2014 · 11:30 UTC
Great music and not bad graphics. Nicely done. But it NEED animations... and bullets.
Luke Molnar
09. Dec 2014 · 13:19 UTC
ohh... lonely mac..
dsoft20
09. Dec 2014 · 15:03 UTC
Nice little entry, with some effort it could be a great game :P
janovbyrnisson
09. Dec 2014 · 15:42 UTC
Good starting point. Good music also. :) It just needs a lot of work to add some fun to it, but probably it's worth it. Keep the good work.
kaa
09. Dec 2014 · 19:23 UTC
Good work! Nice 3d zombies) And all graphics and music are very good. You should add animation and bullets.
TeamQuadratic
10. Dec 2014 · 05:14 UTC
Fun, simple game. Unfortunately I didn't really understand how aiming worked - it seemed the only times I was getting hits was when I didn't aim for them.
Hellequin
11. Dec 2014 · 20:26 UTC
Nice game! I love the concept ! Really well done^^ You guys are italian?!!!
Kuality Games
11. Dec 2014 · 20:36 UTC
Well done.
ShadowStryker
12. Dec 2014 · 23:24 UTC
Good game. I loved the music as well, it seemed fitting. I especially respect the music since it was self-made.

My only complaint is the collision detection with the bullets. At first I thought you had to aim at a very specific point on the zombie's collision box, but then I realized that there WAS ray-tracing being done, it was just...off. At times I was aiming places where there was nothing in the way, and slaying zombies at the same time. Despite this, it was still a fun game and I enjoyed it very much.
Lasty
12. Dec 2014 · 23:30 UTC
Very nice music, looked like a promising start :)

You really needed some on hit feedback.. I was confused for a while, the character is holding a gun, makes shooting sounds as if firing a gun, but only has melee attacks.
🎤 superfrog
13. Dec 2014 · 13:29 UTC
Thanks at all for the comments...

I've fixed ray-tracing to aim and i've writen a bullets function.
banana4life
13. Dec 2014 · 14:15 UTC
Simple Gameplay. Nice Music but Sounds are too loud.
caryoscelus
13. Dec 2014 · 14:25 UTC
You did good job making it informative. With an interesting and clearly defined arena, better shooting effects, animations in general and slightly more responsive movement controls it could be quite fun.

lonely2012
ynots
13. Dec 2014 · 14:45 UTC
nice game..
cxsquared
17. Dec 2014 · 06:05 UTC
Great models. Animations and bullets would have been nice. overall good work.
naufr4g0
27. Dec 2014 · 13:30 UTC
I really like models and background, but I miss some animations and different monsters. Very good work anyway. :)