no trudno by Tanner

[raw]
made by Tanner for LD31 (COMPO)
*CHROME MEANT TO BE PLAYED*

Hey! Dig tunnels and find fuel for "trudno". Game exists where your screen exists. If "trudno" run out of fuel or leave the screen he will surely die.

LMB for digging.
1/2: Tunnel/Cave
Arrows to move screen.

started to late :)

Ratings

Coolness 53% 3
Overall 2.83 921
Audio 2.93 422
Fun 2.54 991
Graphics 2.95 645
Humor 2.21 754
Innovation 3.05 619
Mood 2.56 874
Theme 3.26 937

Feedback

DarkEngineer
08. Dec 2014 · 16:59 UTC
Great game, so much funny and this audio so fabulous. I want to play second part if you will create it. Really reminds me the Wiggles in mechanics. Keep it up! 10/10
Ellian
08. Dec 2014 · 18:43 UTC
Hey this is pretty fun! It's simple but works well.
Nice work. :)
guldlock
08. Dec 2014 · 18:45 UTC
It was cool once I figured out what to do! I wished there were more to do but what was there was fun!
daviosmash
08. Dec 2014 · 18:46 UTC
Audio was good. Liked the idea, it was a bit easy to get...lost, in that I would go too fast, and the little guy just didn't keep up, but when I paced better, solved that. Could limit it a bit, but still fun.
Drtizzle
08. Dec 2014 · 18:46 UTC
Pretty cool concept, but it needs some more fleshing out to be a really fun game. I like the design of the little dude :)
rabbit
08. Dec 2014 · 19:18 UTC
Unplayable in my browser. Everything smashed to one side, and the controls didnt match mouse position.

Using Chrome.
Mokosha
08. Dec 2014 · 19:37 UTC
I wasn't really sure what the objective of the game was. Good fuel mechanic otherwise.
Red Sigma
08. Dec 2014 · 20:07 UTC
Kind of cool. There is a lake of objective to the game though. It also took me a little bit to realize that moving the character off screen killed me!
rnlf
08. Dec 2014 · 20:11 UTC
Interesting take on the theme and mechanics. A bit easy to win, but I had fun.
pjimmy
08. Dec 2014 · 20:12 UTC
nice game, very interesting concept
apiotrw
08. Dec 2014 · 20:25 UTC
+The character looks really nice.
+Good idea
-Pretty confusing at first
MaesK
08. Dec 2014 · 21:59 UTC
Nice idea, but it needs a little bit of work, maybe some enemies, goal, or more control of the character. Good work!
andrewkennedy
09. Dec 2014 · 20:34 UTC
Cool concept for a game. It would be great if there were certain traps - like if you dig under yourself you might fall into a trap, or if you dig above something falls on top of you. Right now, you can just kind of keep clicking everywhere since there's no shortage of fuel to be found.

I'd definitely keep developing this idea, because it could turn into something really cool. Like an infinite Dig Dug!

Oh, and great music :)
gre
10. Dec 2014 · 13:23 UTC
doesn't seem to load to me
rainshapes
11. Dec 2014 · 17:23 UTC
I couldn't really figure it out - I think the game didn't fit on my screen.
JJEvil
12. Dec 2014 · 19:28 UTC
Simple game. like the looks & sound!
sP0CkEr2
16. Dec 2014 · 03:41 UTC
very innovative, but kinda low on the fun scale - great job
Beerman
18. Dec 2014 · 19:57 UTC
Strange, but entertaining.