Game of the Probability Goose by Alexandre Szybiak
Game of the Probability Goose is a board game where you can play with probability.
Pick from different type of dice to better the odds !
Controls : Mouse only
Up to 4 player (humans or bots).
//RULES
Pick a dice
The gold dices are better but costs 2 coins
Try to reach the end first (the blue star)
//EDIT
I fixed a crash that made the game unbeatable, I'm going to bed now :)
Pick from different type of dice to better the odds !
Controls : Mouse only
Up to 4 player (humans or bots).
//RULES
Pick a dice
The gold dices are better but costs 2 coins
Try to reach the end first (the blue star)
//EDIT
I fixed a crash that made the game unbeatable, I'm going to bed now :)
Ratings
| Coolness | 100% | 1 |
| Overall | 3.92 | 42 |
| Fun | 3.76 | 83 |
| Graphics | 4.28 | 28 |
| Humor | 2.98 | 268 |
| Innovation | 3.68 | 193 |
| Mood | 3.29 | 255 |
| Theme | 3.76 | 350 |
Awesome work!
It's simply beautiful, simple, and I love it.
Also that must be some pretty heavy dice with all the screenshake :-D
This is a really interesting, innovative concept. I wish more kids board-games had a notion of playing odds rather than just "you won because of luck": we'd have smarter children :P
It's a bit there's no sound/music but in any case great work. It's by far my favourite game so far (but I've only played 3 lol).
Your game is cool and you're a pretty cool guy
When you hover the mouse over a die, the head icons flicker really quickly over the spaces where you might land. I don't know whether that's intentional, but it's a visual annoyance in an otherwise beautifully drawn game.
Great job!
wanna try it with some friends <o/
Having to role an exact number to win the game got a bit annoying as it meant I was stuck at the very end for quite a few throws, and on the left side of the board the players cover up the spaces making it hard to see where you're going to land. Other than that though this was a really polished and fun experience.
My two little critiques: When you're going 'up' near the end of the board, your head obscures what the square above you is - and when a bot won on a 4 player game, the game ended immediately putting me in third place (second place was still a possibility, if the second AI had got some bad rolls/I had got some good ones :P)
Fun 2/5: A bit boring.
Theme 3/5: The game runs in a single screen.
Graphics 5/5: Great graphics!!!
Humor 5/5: Funny characters!!
Mood 4/5: A bit bored after a while.
Overall 3/5: May if I play with friends is better.
I love the simple vector art style! The incorporation of AI is great since we don't all readily have 3 other friends to join us for a quick play.
the graphics feel kinda clean and its enjoyable to play a round or two against bots. the feedback you get when (e.g.) landing on a -1 field is very nice. overall are the roumble effects creating a good immersive feeling.
post-compo: some nice polishing. the music is enjoyable and quite appropriate for this kind of game
One small critic is sometimes my enemy's piece would be so tall it blocked what was written on the square above him and I found that a little annoying and had be scared: is good is it neutral is it a -3? I can't tell!
Maybe make the enemy or player pieces semi transparent when travel vertically
-AlucardX60
I could see this as a bigger game, if you were willing to add more content to it. Right now, there isn't too much. However, for 48 hours, this was fantastic. Well done!
I played it solo against a single bot and it beat me haha. I was sort of disappointed halfway through because the bot was a solid 15 or so spaces ahead of me, but I was really surprised to see how the end of the board worked (and it was a fantastic design choice to prevent someone from wanting to quit because someone is ahead). This was pretty polished overall, the game and its graphics were both solid and clean. It seemed pretty well thought out for a compo entry.