Cell #327 by Aru Nyan
You have been a prisoner for as long as you can remember … Can you escape now?
A point 'n click adventure game inspired by many old school classics.
=== Jam version ===
The jam version has voices kindly recorded and edited by Elijah Lucian (elijahlucian.ca). Thanks once again.
=== Controls ===
Mouse - Movement, interaction
Clicking during 'non-cinematic' dialogues - Next line
1, 2, 3, 4, Q, W, E, R, Space - Interface shortcuts
A point 'n click adventure game inspired by many old school classics.
=== Jam version ===
The jam version has voices kindly recorded and edited by Elijah Lucian (elijahlucian.ca). Thanks once again.
=== Controls ===
Mouse - Movement, interaction
Clicking during 'non-cinematic' dialogues - Next line
1, 2, 3, 4, Q, W, E, R, Space - Interface shortcuts
| Web | http://ludum.thenet.sk/ld31/cell327.html |
| Web (Voiced / Jam version) | http://ludum.thenet.sk/ld31/cell327_voiced.html |
| Source | http://ludum.thenet.sk/ld31/src.zip |
| Timelapse | http://youtu.be/GqfIXaQsEkk |
| Post-mortem | http://www.thenet.sk/?blog/0003 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=1645 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.90 | 50 |
| Audio | 3.61 | 93 |
| Fun | 3.58 | 163 |
| Graphics | 4.25 | 31 |
| Humor | 2.71 | 411 |
| Innovation | 3.06 | 610 |
| Mood | 4.33 | 11 |
| Theme | 3.94 | 189 |
Anyway great job!
Got the third then first endings, but now on the third runthrough it's not letting me walk and the bed won't come out, might be some state you're not clearing between runs somewhere?
I think you should keep working on it :) Nice work!
I really like the story.
Love the voice acting
I would absolutely love to see this elaborated on post-LD. This is something you could make an entire game from and adventure game nuts like myself would love to play it. It was really unique in its execution, and I'm already deeply invested in the character. SUCH a good job! :D
At first I was amazed by this game, I couldn't imagine it's made in 48 hours. But after I watched your timelapse, I realized that it's not actually that difficult to make. It's difficult to plan.
By the way, I can open the bed while standing in its way, that makes me submerged in it.
I don't know if this was intentionnal, but I laugh
the controls felt a bit unresponsive (mostly because the controls are blocked when something is happening on screen I guess), and while you did a good job at explaining *what* to do, it sometimes was unclear *how* to do it.
the game feels a little too slow and linear, but i really like the mood