Mr. Scroll by nukethepotato
Mr. Scroll is a scrolling platformer in which the player wraps across the screen.
You use the scrolling mechanic to progress towards the exit.
Controls:
W/A/S/D or Arrow keys: Move
Up: Climb
Down: Open chest
Hold Ctrl: Lock scrolling
Space: Fire gun
The Linux version has been tested on Ubuntu 14.04 64-bit, but it should probably work on other distros.
This is my entry for the Ludum Dare 31 Jam, written entirely in Rust.
In addition, I used the Tiled map editor and PyxelEdit for tilesets.
All audio is synthesized in-game, and resembles NES-style audio
(there are 4 channels after all: 2 pulses, 1 triangle, and 1 noise).
EDIT (Dec 9): There are some "imperfections" I want to clarify:
1. Half of the chests have nothing in them. I ran out of time. :)
2. Infinite coins at the end. This is indeed the end of the game. I ran out of time. :)
3. The scrolling mechanism is pretty much pointless in the second half. I, well, you know.
You use the scrolling mechanic to progress towards the exit.
Controls:
W/A/S/D or Arrow keys: Move
Up: Climb
Down: Open chest
Hold Ctrl: Lock scrolling
Space: Fire gun
The Linux version has been tested on Ubuntu 14.04 64-bit, but it should probably work on other distros.
This is my entry for the Ludum Dare 31 Jam, written entirely in Rust.
In addition, I used the Tiled map editor and PyxelEdit for tilesets.
All audio is synthesized in-game, and resembles NES-style audio
(there are 4 channels after all: 2 pulses, 1 triangle, and 1 noise).
EDIT (Dec 9): There are some "imperfections" I want to clarify:
1. Half of the chests have nothing in them. I ran out of time. :)
2. Infinite coins at the end. This is indeed the end of the game. I ran out of time. :)
3. The scrolling mechanism is pretty much pointless in the second half. I, well, you know.
Ratings
| Coolness | 33% | 1896 |
| Overall(Jam) | 3.95 | 51 |
| Fun(Jam) | 3.82 | 62 |
| Graphics(Jam) | 3.73 | 276 |
| Innovation(Jam) | 4.18 | 18 |
| Theme(Jam) | 4.18 | 61 |
I got as far as the coins. Not sure if that's the end or if I just didn't figure out what I needed to do.
I like the graphics and the controls are just fine. Good job!
Anyway, it is very enjoyable. I'm still not sure about the screen locking thing, it's strange because it basically means teleporting to the exact same spot and I don't see how it has any effect on anything really, except the somewhat random fact that blue chests vanish when they get out of view/change sides.
Anyway, it all added up nicely and turned out to be one of the better games so far, so good work!