Age of Garbage by Anudin
EDIT: Fixed multible game breaking bugs in both desktop and html versions.
[Play directly on itch.io (see links below), I can't embed the game here because its width is over 900 pixels]
This is my first game jam ever and as a beginner game dev I'm really proud to anounce: I made... something.
I had some more ideas to implement into this game regarding features and (funny) dialogues - but I needed to cut alot due to my inexperience and the long time I therefore need to get stuff done.
Anyway I really hope someone out there will enjoy my little game - I had a blast developing it and I ask you to give me your honest opinion in the comments.
Have a nice day :)
[Play directly on itch.io (see links below), I can't embed the game here because its width is over 900 pixels]
This is my first game jam ever and as a beginner game dev I'm really proud to anounce: I made... something.
I had some more ideas to implement into this game regarding features and (funny) dialogues - but I needed to cut alot due to my inexperience and the long time I therefore need to get stuff done.
Anyway I really hope someone out there will enjoy my little game - I had a blast developing it and I ask you to give me your honest opinion in the comments.
Have a nice day :)
Still, it’s hard not to love a dinosaur named Harald.
Took me a while to get a hang of the collecting, but it was fun!
Great dialog! I think I lost, though. RIP.
Wish there was sound! I love Harald, best dinosaur ever.
The web version is a little touchy though.
Sound is also a notable absence. Some sort of dialogue noise could have really added a lot.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
@adaFish Were the black screens on some specific time / action?
@johnbjuice I'd loved to put audio in there but there was no time to do this (and i really have NO idea about sound whatsoever)
@edgeofcode I might investigate the black screens if I get time on my hands. I need to look into sound for my next jam - well honestly I'll need to take a look at my complete LibGDX workflow. It's been a bit... experimental.
@TerraCottaFrog Like mentioned in the previous comments I just wasn't able to put in sound time and skill wise :( And I totally agree on the touchy part but the idea for the core gameplay came really late and the wasn't enough time to fine tune it.
@JeanValjean Harald and me are both german :)
@steph88 I'll add it in the next few hours. I feel a bit honored to occur on a video - as long as it's not as a bad example :'D
Again: thank you all for your kind words :)
Mechanics are neat and simple. However, I was a bit confused at first, because arrows buttons didn't work (my bad habit to use them instead of WSAD)
Also, the art is brilliant. I love good pixel-art games a lot! Thank you for that submission and good luck!
Gameplay was nice too except controls.
and i loved the dialogue and story in it, it was honestly nice and a bit funny.
the holding garbage bags was quite difficult hehe i didnt manage to get even a single bag.
but it was quite nice game, and its a nice first attempt of yours keep up the good work :) glad to see im not the only one over here who's this is his first time hehe.
i'd like to see more of you hope to see your game next year :) keep up the good work
Also anything with dinosaurs is awesome
I encountered a bug where I lost a stage, and when restarting, it would just take me back to the "You lost" page. I had to restart the game from the beginning. Since there's only three stages, it's not too big of a problem though.
Hope it helps you find the bug!
At start, when you try to use arc trajectory - game is hard. Annoying hard.
But after, when you calculated an colliders and throw garbage directly - gameplay is meditatively. Good gameplay metaphor, man!
I think you should spawn moar bags sometimes. For moar dynamic.