{"author_link":"\/author\/zanaku\/","author_name":"Zanaku","author_uid":"44270","comments":[{"author_name":"Quikding","author_uid":"47166","time":"Dec 8, 2014 @ 11:05pm","epoch":1418079600,"text":"I didn't understand what the benefit was of phasing to the other colors? Just to avoid impact\/damage?"},{"author_name":"Zanaku","author_uid":"44270","time":"Dec 8, 2014 @ 11:17pm","epoch":1418080320,"text":"Quikding, yep! I'd have liked to add more tactics to the phasing, but I didn't quite know how, so I just left it as an &quot;oh crumbs, less asteroids please&quot; mechanic."},{"author_name":"yokcos700","author_uid":"7500","time":"Dec 8, 2014 @ 11:23pm","epoch":1418080680,"text":"Audio and graphics are kind of meh, but that's forgivable. The basic premise is good and the game is fun albeit frustrating when a damned white asteroid pops out of the edge of the screen when you're busy cleaning up red space debris and murders you horribly. I had good fun."},{"author_name":"Jupitron","author_uid":"35249","time":"Dec 8, 2014 @ 11:38pm","epoch":1418081580,"text":"Cool game, nice twist fo highscore lovers.\r<br\/>Please add some music!!!"},{"author_name":"bobismijnnaam","author_uid":"20562","time":"Dec 8, 2014 @ 11:39pm","epoch":1418081640,"text":"Pretty interesting mechanic you got there! I would say you could've done more with it but this is already a lot more interesting than your regular asteroids. I also like how you made collisions more forgiving by making the spaceship wiggle a bit when it happens. It's kind of confusing to remember which keys triggers which phase but I guess that's something you can get used to."},{"author_name":"dekkuran","author_uid":"21073","time":"Dec 9, 2014 @ 12:37am","epoch":1418085120,"text":"Nice use of the theme. I liked selecting the mode by shooting. But the switching mechanic was slightly redundant I think as it was very easy to dodge. Good work!"},{"author_name":"masterhyjinx","author_uid":"2031","time":"Dec 18, 2014 @ 10:13am","epoch":1418897280,"text":"I couldn't get the main menu resolution options to work.  When I shot them they just floated away.\r<br\/>\r<br\/>The concept reminds me of Ikaruga.  I think three colors might be a bit hardcore if you upped the pace of the game.  Maybe play with the idea of only having two?  Kinda ruins the whole RGB thing."},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 10:29pm","epoch":1419891840,"text":"nice work"}],"images":["ld31\/44270-60b108c1990b78ba19e33f18a98132c1.jpg","ld31\/44270-fdb88bd9c6d1ed798fc6cbf58718ee65.jpg","ld31\/44270-2435db936d48d956021793405f875790.jpg","ld31\/44270-c9f01047c4efd7fecd4ceacbf44302cc.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/mbbafwux9ooplu7\/ludumoids-2.8.jar?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/mbbafwux9ooplu7\/ludumoids-2.8.jar?dl=0","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/s\/mbbafwux9ooplu7\/ludumoids-2.8.jar?dl=0","text":"Linux"},{"url":"https:\/\/bitbucket.org\/Zanaku\/ld31\/get\/36eaad9fb043.zip","text":"Source"}],"metadata":{"g_key":"14980","g_author":"44270","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"15010","g_title":"Ludumoids","g_status":"UCHK1","g_place":"679","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44270-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44270-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44270-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44270-shot3.png-eq-900-500.jpg"],"text":"First ludum dare!\r\n\r\nIt's an asteroids-like, with a colour changing feature.\r\n\r\nYou can phase in and out of red, green, and blue, to interact with different subsets of coloured asteroids.\r\n\r\nYou get a multiplier to your score the more colours you have active at once, so you gotta balance keeping safe with racking up a bigger score!\r\n\r\nPretty straightforward! It's a score attack, see how long you last!\r\n\r\n(I can only manage about 7500)\r\n\r\nIt saves your highscore between plays, as well as your chosen resolution. \r\n\r\nYou can actually add a custom resolution directly to the preferences file if something provided doesn't suit your fancy; it's stored for windows under %UserProfile%\/.prefs\/LudumoidsPreferences.xml, and ~\/.prefs\/LudumoidsPreferences.xml for Linux and OSX.\r\n\r\n\r\n...Also the menu is playable and it is fantastic.","title":"Ludumoids"}