Project Leonardo by micheleV
This is a command line like browser game. It contains quotes from movies and sci-fi novels, it's something between text adventure and a puzzle, I guess.
It is very short (~5 minutes of gameplay) and unfortunately it is not mobile compatible.
I made it in around 10 hours, I had no time to prepare in advance and I had to cut lot of corners (the code is not modular at all and the whole code is one big fat file).
It's made with javascript, nothing special. I always wanted to join the Ludum Dare so the goal of this time was to deliver a game in time without loosing time looking up tools or resources.
I was planning to make the hint command work with a thesaurus online, add more technologies, make it multilingual, implement save and load but the time was very limited.
The source code is available at: https://github.com/MicheleV/Leonardo
The game can be played at: https://michelev.github.io/Leonardo
I hope you like it. Any feedback is welcome, thank you for you time!
It is very short (~5 minutes of gameplay) and unfortunately it is not mobile compatible.
I made it in around 10 hours, I had no time to prepare in advance and I had to cut lot of corners (the code is not modular at all and the whole code is one big fat file).
It's made with javascript, nothing special. I always wanted to join the Ludum Dare so the goal of this time was to deliver a game in time without loosing time looking up tools or resources.
I was planning to make the hint command work with a thesaurus online, add more technologies, make it multilingual, implement save and load but the time was very limited.
The source code is available at: https://github.com/MicheleV/Leonardo
The game can be played at: https://michelev.github.io/Leonardo
I hope you like it. Any feedback is welcome, thank you for you time!
| Web | https://michelev.github.io/Leonardo |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=111884 |
Good game, I like the Portal game references there. Maybe you can add background music and some sound effect there. thanks.
For ten hours though, I think you made a good showing. Games like these always struggle with language, so no way should I expect you to solve that in such a short time period! I hope you enjoyed Ludum Dare!
You are definitely right. I had a long list of items that I was going to implement but the engine took a bit longer than I expected. Thank you very much for your feedback!
@DragonZBW (SparkLight Games)
I'm sorry that you got confused. I'm sure that not being able to interact during the tutorial tipped off most people. Next time I'll put more effort in trying to figure out if the games makes sense from outside. Thank you very much for your feedback, it was really helpful!
@oskardevelopment
Yeah, writing and fuel must have been really hard to guess. In the end I just used the wikipedia definitions of those words. It lead to overcomplicated hints and obscure sentences, I guess.