Blauber by Cody Ward
Blauber
WASD to move.
Use your mouse to aim, left click to shoot enemies.
Each enemy killed will add to your score, but it will also add to your size. If an enemy touches you, game over!
Collect power ups along the way to improve your chances at getting a high score!
I only had one day to make this, just under 24 hours. But I am happy with how it turned out, hope you enjoy! Feed back is much appreciated.
WASD to move.
Use your mouse to aim, left click to shoot enemies.
Each enemy killed will add to your score, but it will also add to your size. If an enemy touches you, game over!
Collect power ups along the way to improve your chances at getting a high score!
I only had one day to make this, just under 24 hours. But I am happy with how it turned out, hope you enjoy! Feed back is much appreciated.
Ratings
| Coolness | 62% | 3 |
| Overall | 3.28 | 459 |
| Audio | 2.85 | 480 |
| Fun | 3.22 | 424 |
| Graphics | 3.05 | 583 |
| Humor | 2.21 | 754 |
| Innovation | 2.49 | 961 |
| Mood | 2.94 | 549 |
| Theme | 3.66 | 469 |
Just wish the blob would move faster, feels so cumbersome - which is probably the intended behaviour
But it's a very cool game!
I think a couple of tweaks would have gone a long way, speeding up both the player's movement and the enemies would improve the pacing of the game.
I would have preferred a mute SFX over a mute music button, but thanks for adding it. Adding a few different shoot sound effects to just randomize through would have gone a long way to improve the audio of the game, it sounded like you were using SFXer so a couple of different mutated variations of the basic shoot sound should have been pretty easy.
Overall I'm pretty impressed you got this done in just a day, so good work!