Buck Blastem by raisedmedia

[raw]
made by raisedmedia for LD31 (JAM)
Buck Blastem!

Blast away the aliens while avoiding their debris. Help Buck defend the planet from the evil alien invasion!

Use A/D or arrow keys to move. Space to jump and mouse click to fire.

Ratings

Coolness 100% 1
Overall(Jam) 3.48 274
Audio(Jam) 3.67 118
Fun(Jam) 3.33 290
Graphics(Jam) 3.61 344
Humor(Jam) 2.31 643
Innovation(Jam) 2.43 846
Mood(Jam) 3.02 511
Theme(Jam) 3.70 352

Feedback

Mechatodzilla
09. Dec 2014 · 01:32 UTC
Really great overall. Played to over a million points! Would have liked to see different patterns or attacks but for the timeline I thought this was awesome. Great work.
HypnoBeaverMoose
09. Dec 2014 · 09:40 UTC
Cool! The soundtrack is dangerously addictive!
vegard1992
09. Dec 2014 · 12:52 UTC
I like it! The particle effects are coool.
It wasnt super exciting to play however.
NuSan
09. Dec 2014 · 12:52 UTC
I like all those effect, very cool. It's a bit easy/long during the first levels. After dying my new life started buried in the dust :)
stvr
09. Dec 2014 · 13:15 UTC
Really fun little shooter and the particle physics add another great layer to the gameplay. Sweet!
kraln
09. Dec 2014 · 13:16 UTC
Nice entry, great music, nice graphics, cool concept. Not very deep, but meh whatever!

Don't jump when the level is changing or the enemy bits fly off into space!
SushiDestroy
09. Dec 2014 · 13:17 UTC
Nice particles and death effects. The jump feature does not seem to add anything to the gameplay though.
Zayron
09. Dec 2014 · 13:38 UTC
I like how there is debris.
Hammers
09. Dec 2014 · 13:42 UTC
Really like it. Great music, great use of physics.
bigbazwa
09. Dec 2014 · 13:53 UTC
I liked how the enemies are reformed from the debris of the previous level.
radmars
09. Dec 2014 · 20:02 UTC
Nice little game. I kept wanting more, which is a good thing! Somehow it does a nice job getting you to keep playing. I think the rising floor really keeps upping the anti. Nice feature. Overall good work!
billrizer
10. Dec 2014 · 00:59 UTC
Nice soundtrack + particles (love that they build up over time!)

Would have been great to see a high score table
skonkan
10. Dec 2014 · 11:58 UTC
Cool physics and art. The shooting was a bit strange if you have the mous pointer close to the charakter.
brunocoimbra
10. Dec 2014 · 12:31 UTC
Got to level 82 with 2892000 points! Really fun, but after the level 40 you can just stay in one side and let they die. Great work!
xgeovanni
10. Dec 2014 · 17:52 UTC
Wouldn't work for me just a completely grey screen. I'm on Manjaro Linux on the latest version of Firefox.
🎤 raisedmedia
10. Dec 2014 · 18:42 UTC
@xgeovanni - The game was built using Unity for the web and requires the web player plugin. Currently they only have the web player plugin for Mac and Windows. Sorry!
spirulence
10. Dec 2014 · 19:50 UTC
The only bad thing I have to say is that the concept is pretty derivative. Still the most fun I've had yet with the LD games this year.
Elemental Zeal Games Studios
10. Dec 2014 · 19:51 UTC
This was quite neat, good job! Really liked the ships rebuilding. The audio is really nice too.
Justin Mullin
10. Dec 2014 · 20:55 UTC
Probably the most polished Space Invaders clone I've played, though also one of the easiest (though the difficulty does ramp appropriately after some time). Love the particle effects.
Recon
11. Dec 2014 · 13:03 UTC
Immersing graphics!
You get a snowman: ☃
Almax27
11. Dec 2014 · 13:06 UTC
Particle idea is awesome, would be cool if they exploded and reconstructed pixel for pixel :P
goodbadokay
11. Dec 2014 · 22:26 UTC
A but monotonus, different attack patterns would be great, but everything else is very nice! Will this be released for mobiles in future? Would be great :)
hbocao
11. Dec 2014 · 22:41 UTC
I would like to see some variation on the enemies or their movements. I loved the way they respawn. Very pretty! hehe
Conk
12. Dec 2014 · 12:21 UTC
Love the particle effects and burying my self in the rubble, really solid game (:
Rocketship
12. Dec 2014 · 12:22 UTC
Polished graphics and gameplay but the difficulty level could've ramped up a bit quicker
snickersnacks
14. Dec 2014 · 02:36 UTC
Wow, great job! I dig the music and sfx, controls were pretty tight, and the visual effects turning debris back into enemies is rad. Very cool :)
srakowski
14. Dec 2014 · 02:42 UTC
Well polished! Wonderful little space invaders type game. Well done!
pht59x
27. Dec 2014 · 07:04 UTC
Nice little space invaders shooter with can't-forget-that-type-of-addcitive tune. The splash screen got overlapped with some gameplay. Is it intented behavour?
maxmetallica
29. Dec 2014 · 19:26 UTC
really nice work