20 Days at Sea by bitserum
It's just Margaret (you), John and the open sea, enjoying life, living the dream... but watch out for storms as those could change everything.
20 Days at Sea is a survival game, you have to gather resources to help you on your journey; or fall victim to hunger, thirst or sickness.
CONTROLS:
LEFT CLICK (and hold) - move and interact
ESC - Menu
The music belongs to: Alexandr Zhelanov on OpenGameArt.org
20 Days at Sea is a survival game, you have to gather resources to help you on your journey; or fall victim to hunger, thirst or sickness.
CONTROLS:
LEFT CLICK (and hold) - move and interact
ESC - Menu
The music belongs to: Alexandr Zhelanov on OpenGameArt.org
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 4.21 | 11 |
| Fun(Jam) | 3.82 | 62 |
| Graphics(Jam) | 4.47 | 43 |
| Humor(Jam) | 3.42 | 146 |
| Innovation(Jam) | 3.80 | 100 |
| Mood(Jam) | 4.26 | 11 |
| Theme(Jam) | 4.09 | 95 |
Give mine a try, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154
That's one point you may overthink or may not :D
In a phase i felt like couldn't do anything but also wanted to enjoy the slow pace i sometimes said to myself it's only 20 days. With the title you implement an end and you give us a countdown with the clock. But i wouldn't remove the timer (i actually love the ui in general, goodjob) but maybe overthink the title. It could give you more the feel of being lost on the sea. On the other side i gave me hope something is happening its worth waiting for. But maybe it would be interesting when the player has to find an own reason (:
Very good job!
Very meditative game, but also very nive and very charming.
It's 100% pure one-screen game, but eventually it shows up new depths.
Simple controlls are also great.
Number 1 game on our team's game designer's list =)
Everything contributes to the ambience and is consistent, and the game was enjoyable.
Got stuck in the raft at some point and couldn't move.
At some point it seems to glitch making me swim only around the raft with no way to walk.
lonely2012
I like the controls I found them intuitive. Its nice that we can swim under water indefinitely I think it emphasizes survival as an economy of things rather than a matter of twitch skill.
One issue i noticed: When I am on the raft and I click on something on the ocean floor the ai walks to the back of the boat instead of the front(where she can jump off and go to the item).
could you pls check out our game and leave a comment? ^^
My favorite part about this game remain the global atmosphere combined with nice graphics & music.
Excellent game :)
I really enjoyed the whole mood but won't talk further to not spoil anything :D
On my first playthrough, for some reason the line "Ten days, and I'm still not bored. This trip was a great idea Marge" remained stuck on the screen after Day 3, even if other popup dialog boxes showed fine (over that one).
Great job indeed!
I thought I was going to die of dehydration, but right now it looks like sickness will kill me :(
Two things (I don't want to call the "issues", the game is great as is):
It's day 16 and I have nothing left to do but wait for certain death. I've collected and crafted everything I can. I know the theme was "Entire game on one screen", but a bit of exploration wouldn't do this game any harm.
Second point: She jumps off the left of the raft with a delay, for some reason, while jumping of the right works fine.
Well done on this, it's really fun already!
I thought I was going to die of dehydration, but right now it looks like sickness or hunger will kill me :(
Two things (I don't want to call the "issues", the game is great as is):
It's day 16 and I have nothing left to do but wait for certain death. I've collected and crafted everything I can. I know the theme was "Entire game on one screen", but a bit of exploration wouldn't do this game any harm.
Second point: She jumps off the left of the raft with a delay, for some reason, while jumping of the right works fine.
Well done on this, it's really fun already!
I thought I was going to die of dehydration, but right now it looks like sickness or hunger will kill me :(
Two things (I don't want to call the "issues", the game is great as is):
It's day 16 and I have nothing left to do but wait for certain death. I've collected and crafted everything I can. I know the theme was "Entire game on one screen", but a bit of exploration wouldn't do this game any harm.
Second point: She jumps off the left of the raft with a delay, for some reason, while jumping of the right works fine.
Also, there are screen resolution issues (UI and ending - try it at different resolutions, you'll notice).
Well done on this, it's really fun already!
P.S. Haha, just finished the game and noticed I have to increase the humor rating :D
The graphics and animations are beautiful, the music fits well.
This game conveys sort of a poetical, ethereal feeling.
Well done!
Only issue was character would never dive off the left side of the boat, but pretty minor thing.
but it crushed on Mac after 19 day, when camera start moving(