Explosivo by Seihi

[raw]
made by Seihi for LD31 (JAM)
Watch out below! No Seriously, or the bombs will get you! Brave knight you must prevail!

Use your [W,A,S,D] Keys to dodge those dangerous explosives!

How long can you survive!

Tag team project between @Illysian and @Seihi (Myself) Having someone who knows how to 3D model was a great help!

Utilized Unity3D with Playmaker and 8-Bit SFX add-ons. Maya and Photoshop to round out the project.

Future things we would like to add in: Audio, more more more. Powerups, and alterations to difficulty ramp up as we are still finding it way too easy.

Ratings

Coolness 74% 3
Overall(Jam) 2.75 864
Fun(Jam) 2.70 765
Graphics(Jam) 3.30 492
Humor(Jam) 2.15 719
Innovation(Jam) 2.51 813
Mood(Jam) 2.49 852
Theme(Jam) 3.42 617

Feedback

sharpie656
08. Dec 2014 · 16:46 UTC
Pretty cool game, very different from other entries and pretty addictive.
Ozeotropo
08. Dec 2014 · 16:48 UTC
Nice graphics and fonts :)
brokenbeach
08. Dec 2014 · 16:49 UTC
A little buggy. Sometimes the menu would stay on the screen while I played. Quite a fun game, although the difficulty didn't seem to increase in any way.
hexagore
08. Dec 2014 · 16:49 UTC
Could do with getting a bit more difficult the longer you survive really, but it's definitely got potential.
roktom
08. Dec 2014 · 16:50 UTC
Cool , i only wish some sort of indicator when bombs are going to blow up
The Jahn
08. Dec 2014 · 16:51 UTC
This is pretty bomb, yo.
alpha_rat
08. Dec 2014 · 16:51 UTC
The gamplay feels good, simple and effective!
It would be nice to have the difficulty increase more over time
hundredhundred
08. Dec 2014 · 16:51 UTC
Sweet game, I was able to get 200+seconds, you should increase the difficulty as the seconds tick by. I found it a bit too easy, as you would most of the time stand still until a bomb was near you.

Also a little bug I found, when you get over 100 seconds it represents it as 10. This goes the same with 200.
pixzleone
08. Dec 2014 · 16:53 UTC
Cool, but weird movement and a little easy.
PnDAA
08. Dec 2014 · 16:53 UTC
Your game is really easy. Graphism are great and it's original but the game miss something to make it harder and funier.
Wilson
08. Dec 2014 · 16:56 UTC
Interesting game, but didn't seem to really get going for me. I didn't realize the bombs had physics until I ran under one for laughs - would have been cool if some bombs started with motion, getting some chain reactions going and making things a bit more active and challenging.
Alter
08. Dec 2014 · 16:59 UTC
Nice game!
Cake_Catastrophe
08. Dec 2014 · 17:02 UTC
Cool game! I loved the little touches like the knight's animations, and turning to face the movement direction. The feedback (sound, radius indicator) on the bombs exploding was really good, and it was cool that you could shove them and have them bounce off each other.

It could do with a bit more difficulty. The bombs are completely static unless you shove them, which makes it pretty simple to avoid them - if some of them came in bouncing around and could knock into other bombs, it would give it a bit more action.
Domicuc
08. Dec 2014 · 17:06 UTC
Nice game! I don´t know exactly, why there are two circles around that bombs... hm... never mind.
qleonetti
08. Dec 2014 · 19:55 UTC
Cool game, I think it would benefit to be playable in shorter/harder rounds. Keep it up !
Kitch
09. Dec 2014 · 00:07 UTC
Fun game. Simple, but great graphics and a terrific bomb sound, and a clear ui made it work! Good job!
CodeNMore
09. Dec 2014 · 00:08 UTC
I like the 3d-ish effect, but simple :)
ben_pxlplz
09. Dec 2014 · 00:09 UTC
Love the graphics. Fun little game. I wish there was some way to throw the bombs or something.
JayCee23
09. Dec 2014 · 00:10 UTC
It was kinda meh at first, but then I found that you could headbutt bombs. I played the rest of the game headbutting bombs into other bombs, and seeing how long I could keep a bomb in the air.
LimeniusTeam
09. Dec 2014 · 00:25 UTC
Nice game, smooth. Maybe the difficulty could increase more with the time.
sheigeno
09. Dec 2014 · 00:27 UTC
..whoo!! 127 seconds
bakudas
09. Dec 2014 · 00:27 UTC
good game, i guess you can put some others elements to create a more accurate gameplay or just adjust the challenge at overall
Dir3kt
09. Dec 2014 · 19:59 UTC
Well polished game with an interesting mechanic. However difficulty ramp too slowly which makes beginning feel like a grind.
Yarek
12. Dec 2014 · 00:59 UTC
I like the game but I would make it more difficult the longer you play.
Elemental Zeal Games Studios
12. Dec 2014 · 18:45 UTC
Nice entry, needs a little more in the game play as it was pretty easy. Good job!
Backterria
14. Dec 2014 · 00:26 UTC
Cool entry!Simple and fun :)
PoQA Games
14. Dec 2014 · 04:46 UTC
Simple but effective. I particularly liked the controls - I feel like a lot of Unity games suffered from poor controls.