King of the Cave by AnaglyphCoding
In this game, you must guide the player from the bottom of the screen to the top in order to fight the troll enemy.
Some grass blocks are a darker shade of green, meaning that the player will fall through if they attempt to stand on them.
The troll spawns explosives that the player must dodge.
Trusses will attempt to trap the player on various sides of the screen as they attempt to advance to the next floor.
Instructions are included in-game.
You must touch the troll at the top of the screen to advance to the boss battle, which will ultimately determine whether you win or lose.
The .zip file includes the source code of the game (Game written in Java, recommended IDE: eclipse) and a runnable jar file of the game for those who just want to give it a go.
This game was written by Harry Cramp for AnaglyhCoding.
Some grass blocks are a darker shade of green, meaning that the player will fall through if they attempt to stand on them.
The troll spawns explosives that the player must dodge.
Trusses will attempt to trap the player on various sides of the screen as they attempt to advance to the next floor.
Instructions are included in-game.
You must touch the troll at the top of the screen to advance to the boss battle, which will ultimately determine whether you win or lose.
The .zip file includes the source code of the game (Game written in Java, recommended IDE: eclipse) and a runnable jar file of the game for those who just want to give it a go.
This game was written by Harry Cramp for AnaglyhCoding.
| Windows | https://www.mediafire.com/?omp0s626hjx5pam |
| Source | https://www.mediafire.com/?omp0s626hjx5pam |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=33729 |
Ratings
| Coolness | 78% | 2 |
| Overall | 3.04 | 723 |
| Audio | 3.59 | 97 |
| Fun | 2.83 | 799 |
| Graphics | 3.00 | 607 |
| Humor | 2.62 | 458 |
| Innovation | 2.39 | 1013 |
| Mood | 2.63 | 814 |
| Theme | 3.28 | 925 |
The music is really nice!
The controlls felt a little weird, and I kept getting stuck on the bounce thingies.
Good use of sound and cute graphics though.
But I couldn't figure out how to beat the boss :(
The glitches were a problem, especially when hit by the explosions. This meant I never got to the boss, but it was fun to jump around. Good job.
Or so I'll say! :D
Also, there's a 3 block wide jump you have to make near the top of the level that got a bit frustrating. I reached the boss after a while, but there were some bugs during the fight, I think. Still, I think you overall did a good job! Keep up the good work.
Hard to master though.
Feels like this game wants a little more love to it (at least in button handling and jumping ladder things ;-) ).
Fun! Requesting replay button at the end screen!!!