Convey by FelixNemis

[raw]
made by FelixNemis for LD31 (JAM)
Conveyor:
by FelixNemis (Charles Burnham) and Megan Yoon

Avoid spikes, jump on creatures and boxes to avoid being pushed off the conveyor belt.
Also collect some coins.

Use Chrome for best performance (Firefox will also work)
Also it seems to run better on it's own page than in the embedded version :/

M: toggle mute/music mute
Left/Right: move left/right
Space: jump
R: restart

My Fourth LD game this time with Megan Yoon (her first)
Made with Phaser (Javascript/HTML5)
Music and pencil drawings by Megan.
Coloring and pixel art by me.
Coding by both of us.

Ratings

Coolness 0% 2356
Overall(Jam) 3.09 606
Audio(Jam) 3.23 290
Fun(Jam) 3.00 530
Graphics(Jam) 2.86 688
Humor(Jam) 2.88 353
Innovation(Jam) 3.09 467
Mood(Jam) 2.84 654
Theme(Jam) 3.86 229

Feedback

finnp
09. Dec 2014 · 02:28 UTC
Fun game :) I love that you used HTML5 as well. It was a bit hard for me in the beginning. (How can I jump that high?!)
rantt
09. Dec 2014 · 02:36 UTC
I like the hand drawn look and the music was nice. Some of the jumps were pretty rough, like if you killed the guy you were suppose to springboard off you couldn't make the jump. Or if you missed a platform you couldn't try again. Fun game, I enjoyed it. Good job :)
sharp911
09. Dec 2014 · 02:50 UTC
Great game. Good graphics and audio. Good concept. Everything fits together
SeriousDeath
09. Dec 2014 · 08:50 UTC
I never made it past the jump where you were supposed to bounce off the enemy, because I kept killing him and not making the jump...
Graphics are nice...
Dream Of Sleeping
09. Dec 2014 · 09:08 UTC
It looks and sound great. Great use of the theme. The game seemed to be in slow motion. Not sure if that was the intention of if my computer was just struggling to run it.Are the jumps supposed to be incredibly slow?

I noticed those white things with the face moves on the conveyor belt and a quicker pace than everything else.
alwaysinbeta
09. Dec 2014 · 12:15 UTC
Fun idea. I struggled because it felt very sluggish as if something in the code was slowing everything down and couldn't jump high enough.
Vaclav
09. Dec 2014 · 16:26 UTC
The game is very slow for me, I think it's not intended. The music is great!
belowzerogames
10. Dec 2014 · 01:40 UTC
Cool idea for your game :) Really liked it
syawqy
10. Dec 2014 · 07:53 UTC
it's hard to move around
deyteris_team
10. Dec 2014 · 14:55 UTC
Well, the game character is likely destined to the death.
goodbadokay
10. Dec 2014 · 16:14 UTC
A bit too hard but looks nice
A little more animations could do a lot better
Saturnyn
10. Dec 2014 · 16:37 UTC
Nice game ! Art and music are good, I think the level design is especially well done, I just wisth the game was a bit longer :)
Xanjos
10. Dec 2014 · 16:50 UTC
Jumping needs some adjustment (the jump height is too small) and the music is a bit too loud but I liked the concept and it fits the theme.
BitOfGold
10. Dec 2014 · 19:26 UTC
Cool idea! Music is the best part I think. That is a Nice low baseline! With some winter storm :D Some tweaking of the meachanics would help (I think jump speed should be higher and the drag lower) +1 for using Phaser!
pancakecity
11. Dec 2014 · 01:25 UTC
heh, platformer in reverse? very nice
johnnwfs
13. Dec 2014 · 04:53 UTC
Good concept with decent graphics - same issue as others with last couple of jumps - some form of recovery or boost would be good for when you are on the far right and can't make a jump - you just sit and watch your dude fall off the earth!
billrizer
14. Dec 2014 · 19:04 UTC
Cool - crazy hard to get over first tall obstacle tho!

Great job on using HTML5 :)