Velvet Warrior by local minimum
Treat yourself to the experience of being a velvet worm. Not just any velvet worm, but the velvet warrior. Hunt down the flies with your deadly slime cannons.
Controls
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Right: Moves worm
Left: Changes direction of worm
Up / Down: Aims the slime cannons
Right Ctrl: Shoots out the deadly slime
**EDIT** Mac and Web: now slimes with space too as default.
Team
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Andreas, Björn, Hanne, Johan, Laban, Martin
Leave a comment
---------------
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Controls
--------
Right: Moves worm
Left: Changes direction of worm
Up / Down: Aims the slime cannons
Right Ctrl: Shoots out the deadly slime
**EDIT** Mac and Web: now slimes with space too as default.
Team
----
Andreas, Björn, Hanne, Johan, Laban, Martin
Leave a comment
---------------
Leave a comment, even if it's just a short one, so that I can play your game back!
Ratings
| Coolness | 58% | 3 |
| Overall(Jam) | 2.81 | 816 |
| Audio(Jam) | 2.47 | 574 |
| Fun(Jam) | 2.61 | 825 |
| Graphics(Jam) | 3.35 | 463 |
| Humor(Jam) | 2.59 | 505 |
| Innovation(Jam) | 3.03 | 509 |
| Mood(Jam) | 2.57 | 817 |
| Theme(Jam) | 3.39 | 648 |
The controls were a bit awkward - it was not intuitive to press left to change the direction of the worm.
The worm looked really cool and the animation for it moving was well done. The graphics overall looked great!
I liked the logo design and graphics overall. They make such a little game look decent.
We almost didn't manage to coax the physics to allow the reversal of direction at all and we had to use this flip mechanic as a desperate measure to get it all to work. We completely agree that they're... bad.
OSX controls:
Haha shows how little I know about mac. You should be able to set the firing button at start up though. I'll try and make a new build to fix it.
One of the best parts was the "About Velvet Worms" option! Watching the video before playing made me feel better the atmosphere.
Also, it has good audios (maybe the volume could be increased a little bit), nice graphics and the logo is perfect! :D
* 3:28 is my best time so far.
I like the art style and graphics overall and the UI is well made (although slightly blurry on web version?).
The liquid also looks like it could be very fun but you don't really get to use it in an engaging way. It might be interesting to see if you could do something more action packed with this spray.
Since time is the only factor, it doesn't really have a challenge - although with the strange controls I don't think adding in death would be a good idea since players would get frustrated before learning.