Valley of Trolls by johannesl
Fast-paced territory control game. Networked multiplayer over the Internet. Turn-based where each turn is exactly 5 seconds long. Be quick to issue your orders, build defenses, look at troops crashing into each other, set fire to villages and fight for domination in the Valley Of Trolls!
The game is browser based and full source code for both client and server is included. Automatic lobby and the game starts when 2 or more players have joined. The server supports multiple parallel games going on. A real external mouse is highly recommended over using a trackpad. Use desktop versions of Safari or Google Chrome.
Issue orders by clicking, then dragging to the destination. Captured villages will give you more army. Villages have 10% defensive bonus. Soldiers have less defense when out in the open. Trolls can be killed with an army of 40+ of size. Some villages have better defenses and high production.
The game is browser based and full source code for both client and server is included. Automatic lobby and the game starts when 2 or more players have joined. The server supports multiple parallel games going on. A real external mouse is highly recommended over using a trackpad. Use desktop versions of Safari or Google Chrome.
Issue orders by clicking, then dragging to the destination. Captured villages will give you more army. Villages have 10% defensive bonus. Soldiers have less defense when out in the open. Trolls can be killed with an army of 40+ of size. Some villages have better defenses and high production.
| Web | http://valleyoftrolls.ph4.se/ |
| Source | https://github.com/johannesl/ld31-valleyoftrolls |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=47038 |
Ratings
| Coolness | 54% | 3 |
| Overall | 3.28 | 459 |
| Audio | 2.60 | 612 |
| Fun | 3.34 | 325 |
| Graphics | 2.77 | 750 |
| Humor | 2.40 | 621 |
| Innovation | 3.34 | 398 |
| Mood | 2.95 | 541 |
| Theme | 3.63 | 510 |
Nice graphics and pretty fitting audio as well (although the sound when losing a village is a bit loud). It's also very ambitious to make a multiplayer game and I'm impressed that you pulled it off. A couple of matched had 3 and even 4 players!
I would love to see this become a fully featured game with a lobby, ranking and ladder etc. It reminds me of KDice (a multiplayer version of Dice Wars) but without the crazy randomness. You can't blame it on the RNG if you lose in Valley of Trolls.
Somehow I always lose, just because I keep sacrificing my whole army to the mountain gods.