Gratification Crisis by zorfmorf

[raw]
made by zorfmorf for LD31 (COMPO)
Gratification crisis means that you are not able to balance work and personal time ... at least that's what they tell me.

DISCLAIMER: Needs a 1024x800 resolution to work properly. Sorry about that...

LINUX USERS need love v9.1 installed (it's probably included in your distro's repositories, otherwise check love2d.org), then run "love gratification_crisis.love"

Q: How to keep the boss happy?
A: Switch to the editor application (brown one) and type something on your keyboard (your actual keyboard)

Ratings

Coolness 51% 3
Overall 3.84 64
Audio 3.41 166
Fun 3.48 223
Graphics 3.94 111
Humor 3.63 70
Innovation 3.81 142
Mood 3.65 86
Theme 4.50 15

Feedback

Gwilym
08. Dec 2014 · 10:51 UTC
Great use of the theme :P
eruditespirit
08. Dec 2014 · 12:40 UTC
Very enjoyable; curiosity kept me going till the end.
lintfordpickle
08. Dec 2014 · 12:48 UTC
Wow, really nicely done! It took the first play through to realize how to keep the boss happy but I thought this was unique and pretty fun game
Dohxis
08. Dec 2014 · 13:53 UTC
Nice done!
Tinimations
08. Dec 2014 · 14:15 UTC
I couldn't figure out how to keep him happy. I tried clicking on all the monitors but I couldn't get any form of indication that I could write.
lekochen
08. Dec 2014 · 14:25 UTC
LOL well done.
edve98
08. Dec 2014 · 14:28 UTC
Very nice game, this one is one of my favorites :)
🎤 zorfmorf
08. Dec 2014 · 14:33 UTC
@Tinimations: Damn I feared that it would not be obvious enough. You need to click on the brown application (supposed to be a text editor) and type something on your keyboard (your actual one, not the ingame one)
JNyknn
08. Dec 2014 · 19:31 UTC
I first thought this game is just another boring point-'n'-click game, but it turned out the game is much more! I love the way you used the theme! Great job!
OctoTeam
08. Dec 2014 · 23:43 UTC
Really fun and great art :) Five stars!
Havi
08. Dec 2014 · 23:54 UTC
Very unique and cool game! Great use of the theme. I liked the ending music :)
pjchardt
08. Dec 2014 · 23:55 UTC
Great idea. use of theme and mood! I must say I just typed a string of insults at my boss :) Very cool, definitely enjoyed this game.
Rene Damm
08. Dec 2014 · 23:55 UTC
Indeed, nice use of the theme. Well done all around. No clue what the widgety things you build actually do but it was fun building them while randomly hitting keys in the manager console. Building an antenna then suddenly ended the game :)
lapskaus
09. Dec 2014 · 00:17 UTC
Kinda hard to know what you're supposed to do, but fun to explore for five minutes. I love that you have to do something completely pointless to keep your boss happy. Just like real life :P
headchant
09. Dec 2014 · 10:55 UTC
Love the concept! Had to die once until I found the editor, but that's not a problem :) Great idea
puppetmaster
09. Dec 2014 · 19:09 UTC
Well done! My kids laughed about my typing. :-)
Graphics style is also cool.
vrld
09. Dec 2014 · 21:59 UTC
Work is good for me!

Audio is good, graphics are beautiful and surprisingly detailed and the use of the theme is pretty clever. However, a short tutorial would have been helpful.
yosh
10. Dec 2014 · 03:11 UTC
Breaking the 4th wall! Loved it :)
nuno
10. Dec 2014 · 14:35 UTC
ahah loved the LD website ;) greetings from another Löver ;)
hexagore
11. Dec 2014 · 09:42 UTC
I wouldn't let your boss see this game :P Lovely idea though, great twist on the theme.
BoxedMeatRevolution
12. Dec 2014 · 05:48 UTC
I won! Built a space colony *and* was complemented by my boss for writing a page full of profanities.

Liked:
- Interpretation of theme
- Unique idea
- Nice art, lots of little touches (the sun, the mouse moving, the LD webpage...)

Disliked:
- Length of gameplay. Even though it was short, it felt long because it was very easy to "win" once you knew what to do

Overall, I like the creativity of this entry, though the gameplay felt lacking.
Jed T.
12. Dec 2014 · 06:24 UTC
Work is good for you 10/10
Acuity
12. Dec 2014 · 06:36 UTC
Interesting, but a little repetitive.
DDRKirby(ISQ)
12. Dec 2014 · 06:37 UTC
Yessss, the moment where you zoomed out to the monitor and saw the mouse moving, that was brilliant. That made the game, seriously. Nice touches on the graphics details, yes, the LD website...yes.
🎤 zorfmorf
12. Dec 2014 · 09:54 UTC
@BoxedMeatRevolution Thank you for the detailed feedback! I totally agree with the repetitiveness, got really annoying on Sunday night when I playtested it for an hour :D
Elemental Zeal Games Studios
12. Dec 2014 · 18:58 UTC
This was lovely, nice job.
Red Sigma
12. Dec 2014 · 22:33 UTC
Well done! I'll just agree with everyone and say that your use of theme was great. On top of that though, the visual were very pleasant and the audio was nice, especially that ending music. All in all: Good job!
mechabit
15. Dec 2014 · 12:58 UTC
hah, brilliant
rjhunter
17. Dec 2014 · 02:02 UTC
Superb interpretation of the "one screen" theme.

The game itself wasn't *super* fun but the idea and the graphics were great. I would have liked a *little* bit more differentiation in audio between the two screens.

I spent some time trying to figure out how to reply to the boss, and thinking the command prompt window was just a nice piece of interaction detail.

Wonderful work.
01rafael
20. Dec 2014 · 22:25 UTC
Great use of theme!
I'm not really much dig in gamplay. :(
StackAttack
25. Dec 2014 · 16:46 UTC
Nice use of the theme. I kept the boss happy but was in a bad mood