Cosmic Commander by cjacobwade

[raw]
made by cjacobwade for LD31 (JAM)
Cosmic Commander is a narrative, point and click adventure game that takes place from command seat in a space ship. A dangerous convict has just escaped the ship and you need to track her down. There are also a few endings and altered story paths.

To see more games or if you have any questions, I'm on twitter: @cjacobwade

Ratings

Coolness 24% 2112
Overall(Jam) 3.61 202
Audio(Jam) 2.94 413
Fun(Jam) 3.00 530
Graphics(Jam) 3.67 309
Humor(Jam) 2.93 330
Innovation(Jam) 3.50 237
Mood(Jam) 3.47 212
Theme(Jam) 4.06 104

Feedback

stray
08. Dec 2014 路 09:05 UTC
Unity player has crashed.
paperweight
08. Dec 2014 路 09:06 UTC
Web version crashes plugin!
馃帳 cjacobwade
08. Dec 2014 路 15:08 UTC
Sorry about that. I'm using Unity5's beta and I haven't been able to export a working build. I'll try making an openGL build tonight, but please try the actual builds if you get a chance :)
馃帳 cjacobwade
08. Dec 2014 路 15:09 UTC
working web build*
kipelovets
08. Dec 2014 路 22:14 UTC
i can't see the 'stun' button:
https://www.dropbox.com/s/06inaq90lv7yugv/screen.png?dl=0
馃帳 cjacobwade
08. Dec 2014 路 23:05 UTC
That looks like an aspect ratio issue. I'll check it out tonight. Thanks!
jhrrsn
11. Dec 2014 路 21:12 UTC
Good job with your visuals, especially the little interactions. I found it a bit challenging to figure out what to do next, an in-game manual would've been handy :P
madalaski
13. Dec 2014 路 12:26 UTC
An outstanding game. I know of several professional games which are coming out in the next few years which have similar gameplay and yet this was made in less than 72 Hours. Very impressed.
UrbanLogicGames
15. Dec 2014 路 08:44 UTC
Nice idea, good use of the theme too! I must admit it did feel a little random (I often didn't know what a button did until after I pressed it), but I love the idea of telling a story this way. Well done!
p1x3lruckus
15. Dec 2014 路 10:19 UTC
I'm not sure what to make of this, the graphics where nice and the gameplay was unique. But it was very hard to know what the commands did, I think it would of helped to just have a few notes on what buttons did, I finished it and I still wasn't sure if different coloured buttons you pressed would do anything different.
Rothens
15. Dec 2014 路 10:57 UTC
Nice
Nikteddy92
15. Dec 2014 路 11:15 UTC
Nice game! I like how the way the story evolves.
But I would have put a board journal (or something like it) with the list of commands.. It's not so clear and the first time I self exploded! :D
BTW The game is great! Well done!
gameattack
22. Dec 2014 路 09:00 UTC
It is hard to understand what to do. I am sorry to say I didn't feel the connection between the introduction story and the action you have to do. What I liked is that you really thought about the theme "whole game in one screen".