Spirit of Nakagawa by sorceress

[raw]
made by sorceress for LD31 (COMPO)
A straight forward karate game.

Controls
--------
Arrow keys to move, and a choice of Z/X/Control as your fire button.
All 16 key combos (8 directions x 2 fire) perform some action.
Escape to return to the menu at any time.
Space to skip through any screen.

Notes
-----
- Beautiful backdrop with animated sun/sky/water.
- Ragdoll physics, giving smooth physics based animations.
- AI opponents.
- AI gets more aggressive as the game progresses.
- Cutscenes between rounds.
- Screen shake and particle effects.
- Sounds effects when performing actions or taking damage.
- Theme music, composed with modplug tracker.

Ratings

Coolness 37% 1783
Overall 3.88 55
Audio 4.00 22
Fun 3.85 47
Graphics 4.00 83
Humor 4.00 15
Innovation 3.08 592
Mood 3.92 36
Theme 3.72 396

Feedback

gana0
09. Dec 2014 · 16:47 UTC
Your Dropbox link doesn't seem to be working.
asobitech
09. Dec 2014 · 17:17 UTC
Can't download.
ratking
09. Dec 2014 · 22:44 UTC
Best entry I played so far! What it lacks in coherent AI it adds double in awesome physics!
Grindstorm
10. Dec 2014 · 00:08 UTC
Kung Pow with ragdoll physics? Much better than the movie!
prymidion
10. Dec 2014 · 00:10 UTC
Pretty fun! Enjoyed the wacky physics. Bizarre dialog was a plus.
jhice
10. Dec 2014 · 11:55 UTC
Wink to IK/IK+ :) ? Graphics and audio are cool, controls are a bit "hard" but perhaps becoz it is karate (kung-fu is more flexible ;))
BitOfGold
10. Dec 2014 · 12:09 UTC
Whoa I quite enjoyed this one, the music, the ragdoll physics, the mood! LOL thoose dialogs :D Fun! (Was that really made in 48 hours? If yes your are fast as hell!)
SinistraGames
10. Dec 2014 · 14:34 UTC
I don't really need to say more than: "OH GOD YES". It's like playing IK+, but with physics. Didn't you hear me the first time? IK+ WITH PHYSICS. Awesome work :)
TZeroth
10. Dec 2014 · 14:35 UTC
I had a great time with the game! I like the ragdoll, and found a debug control (click with the mouse). I just kept pressing buttons, and kicking ass. But I missed some progression in the game. All in all, a funny and great entry. Congrats.
joppiesaus
10. Dec 2014 · 14:56 UTC
How could a person make such an awesome game in 48 hours?
The cutscenes are scary, which is fun. The controls are fun, the AI is fun(but dumb, it's a little to easy I think), the ragdoll is fun, the game is fun! It's all very polished, I don't know what to say! Awesome work!
aidinviper
10. Dec 2014 · 18:19 UTC
good game
onilink_
10. Dec 2014 · 19:18 UTC
Where is the source code?
whizzter
10. Dec 2014 · 23:19 UTC
Awesome!
psychopsam
11. Dec 2014 · 00:48 UTC
Great game. Very polished. Loved the story sequences. Combat was awesome. Great ragdolls. Well done! Very much an 90s style fighting game.
hissssssssss
12. Dec 2014 · 14:04 UTC
This is silly, fun, and well put-together for 48 hours! I definitely enjoyed it. It would be cool to be able to play with friends, but it's not a knock against the game that you can't--48 hours isn't a long time.
LegacyCrono
15. Dec 2014 · 02:37 UTC
The combo system is a bit confusing, but it's crazy fun! The dialogues are hilarious, and the graphics are wonderful. Great game!
Bernhard
20. Dec 2014 · 13:44 UTC
Wow, just wow.
Especially without the source code though it's kinda unbelievable that this was a 48h solo production. I'm actually quite impressed at this 104kb executable packing so much punch (quite literally HAHAH). Would love to see it :-)
Steven Colling
26. Dec 2014 · 19:28 UTC
Fun little game. Like others said, the combo system is a bit confusing but that's how these games work: learning by doing. Therefore, a little, playable tutorial would be nice or unlocking new combos while playing and getting them showed.
Alexandre Szybiak
27. Dec 2014 · 09:59 UTC
Hahaha that was really fun ! The fighting mechanics and controls are great. I love the dialog sequences and the whole 80's kung-fu movie vibe.
voxel
28. Dec 2014 · 21:50 UTC
Hah! Excellent IK game. Cutscenes are fantastic, ragdolls are hilarious and sound effects are a little bit intimidating. Such polish! At first I was annoyed when my sidekick was defeated by the back leg of baldie's low kick in the opposite direction, but I am just a grasshopper and soon learnt the error of my ways.

Great music too, this game is the real deal. 999 ludumpoints to you. I'm holding back one point because there's no backflip included.