Alt-Tab by robopossum
Alt-Tab
A game created in 72 hours for Ludum Dare 31.
Combat boredom during your work day by collecting coins in 'Super Jump Fellow' but be sure to Alt-Tab so your boss doesn't catch you.
Controls
Move Left - A
Move Right - D
Jump - Space / W
Alt-Tab - Mouse1 / Right Ctrl
Pause - Esc / P
Mute - M
A game created in 72 hours for Ludum Dare 31.
Combat boredom during your work day by collecting coins in 'Super Jump Fellow' but be sure to Alt-Tab so your boss doesn't catch you.
Controls
Move Left - A
Move Right - D
Jump - Space / W
Alt-Tab - Mouse1 / Right Ctrl
Pause - Esc / P
Mute - M
Ratings
| Coolness | 87% | 2 |
| Overall(Jam) | 3.45 | 301 |
| Audio(Jam) | 2.94 | 413 |
| Fun(Jam) | 3.20 | 391 |
| Graphics(Jam) | 2.98 | 644 |
| Humor(Jam) | 3.77 | 73 |
| Innovation(Jam) | 3.58 | 202 |
| Mood(Jam) | 3.36 | 277 |
| Theme(Jam) | 4.16 | 68 |
I like the very creative use of the theme and game itself is very good. Restarting game-in-game every time player uses alt-tab is actually a great idea, as it's builds the frustration as a real boring desk job.
This game is good, but needs balancing
Loved:
> Hearing yourself die in the background as boss walks past, (even if that doesn't make sense)
> The clicking to return to work - very cool incidental meshing of control/theme
> So minimal :)
Crit:
> I would have liked a single unambiguous metric of success - right now you could get bored and quit or fired after X time... It feels disparate.
> The jump is a bit off - getting stuck on walls and sometimes being able to wall jump doesn't feel quite right.
Rad stuff :)
Like it very much, the combination of mouse and keyboard controls is great and the coin game feels like one of those early Flash games ^^
It will be better if there is a timer for how long player has stay "alive" in this game, then aiming at a better record could be a reason for me to play again.
Also it needs some balancing.
But overall good job :)