SnowTiles by gamedevBear
I wanted to fit the theme by maximizing the amount of "game" in one screen, so I made a simple puzzle game that rearranges itself.
Warning: puzzles get very difficult after the tutorial, without much in between.
WASD / Arrow keys = move
BONUS KEYS!
Spacebar - reset
0 - Skip tutorial
Edit: added a link to solutions (spoilers!)
Edit2: fixed the issue with resetting all the way back to level 1, as it was making the harder levels unplayable
Warning: puzzles get very difficult after the tutorial, without much in between.
WASD / Arrow keys = move
BONUS KEYS!
Spacebar - reset
0 - Skip tutorial
Edit: added a link to solutions (spoilers!)
Edit2: fixed the issue with resetting all the way back to level 1, as it was making the harder levels unplayable
Ratings
| Coolness | 66% | 3 |
| Overall | 3.59 | 204 |
| Audio | 2.97 | 399 |
| Fun | 3.38 | 291 |
| Graphics | 2.46 | 962 |
| Innovation | 3.92 | 106 |
| Theme | 3.59 | 571 |
the best i've tried so far
It's a bit annoying though when you end up locked in an island and can't move at all.
Excellent mechanic! I really like this gameplay. But, as was mentioned, its a hard :). I have not enough RAM in my brain to build correct chain of actions :). But idea is brilliant. Maybe you can make a version for mobile with smaller map, better graphics and a bit easier and more concentrated level design(without unused tiles).
There was a huge spike in difficulty which you already knew about, and I wish there was some indicator of how far along in the game I was. (Out of how many levels for instance)
Dudos on using the snowman. :)
I wonder how'd you made them (individually or generated)?