Your Are The Ball by eckcz

[raw]
made by eckcz for LD31 (COMPO)
This is a clone with a twist!
In "You Are The Ball" you are the ball!
No more chasing for the ball.

WASD or Arrow Keys To Move The Ball!

HAVE FUN!

Ratings

Coolness 26% 2075
Overall 3.20 546
Audio 2.65 585
Fun 3.40 273
Graphics 2.25 1052
Innovation 3.70 186
Mood 2.44 959
Theme 3.60 557

Feedback

donan
08. Dec 2014 · 09:46 UTC
Good concept :D The controls are a bit hard but its playable. I suggest you to change the embed window size (it gets scrolls bars)
Pampattitude
08. Dec 2014 · 09:52 UTC
I like it! The concept is simple, yet really effective (I mean, now, it's EASY to hit that last goddamn brick!)

A side comment, though, the Web player is a bit too big for the LD website, making it hard to see your life counter while playing.
bigbazwa
08. Dec 2014 · 23:14 UTC
Interesting idea, I don't know if I liked the controls too much though.
Shpuld
08. Dec 2014 · 23:22 UTC
Very much fun, might be ugly and sounds might be minimal, and the gameplay balance might be broken with the huge amounts of powerups, BUT I had a blast.
borgi
08. Dec 2014 · 23:23 UTC
Cool idea! Bit odd controls but I liked it! And there are LOT OF POWERUPS :D Good job!
DavidVisscher
08. Dec 2014 · 23:24 UTC
Very interesting. It's a good spin on the classic breakout game!
cardanai
08. Dec 2014 · 23:31 UTC
Good for such a short time, but hard to loose really, its been playing itself why I've rated the game and written this comment and I'm still not dead.
scriptorum
08. Dec 2014 · 23:40 UTC
Haha. You ball. Nice twist on the concept.
little-burrito
08. Dec 2014 · 23:41 UTC
That's MR Potato head to you, sir! :)
I feel like the controls and the imbalance between the powerups are hurting this otherwise fun game a bit. It feels like you either have no control over the ball or you're trying to cheat by going very slowly, at least that's what happened to me. Regarding powerups, some of them are incredibly powerful and basically win you the level in a few seconds (fire ball + shooting combo for example). Also, when there are so many powerups, it feels like they lose their value, and the same goes for completing a level when you have a ton of powerups still in the game. That makes it not feel like it's thanks to you, so it becomes less satisfying to win. Still, it's a fun concept and with just a little bit of tweaking it would be great!
mrexcessive
10. Dec 2014 · 18:35 UTC
Hi there. Liked this, fun being the ball... not too hard to get through some levels. Nice sounds and generous powerups. Good job!
Valeour
26. Dec 2014 · 13:18 UTC
I was dreading a breakout clone, but I was nicely surprised. This was really fun. Thanks! :D