Riveroboros by doitle

[raw]
made by doitle for LD31 (COMPO)
Riveroboros: A Frogger-em-up-like game where you see everything on one screen. There are no random logs or stones. Anything that goes off the bottom of the screen will wrap back onto the top of the screen.

How to Play:
For the Windows distribution, just run LD31.exe.

For the other distributions, run LD31.py to start the game. Requires Pygame and Python 2.7ish.

Controls:
Escape quits the game. Space or Enter advances the Title, Splash, Gameover, and Victory screens. WASD or Arrow Keys move the player.

Try to avoid the water and get to the other side. Once you walk off the right edge of the screen, the level is over.

Due to what is probably a bug, it's advisable not to try to move as your character wraps around the screen. It often registers a death when there shouldn't be one in that case. Just stay still until you are back on the top of the screen and you'll be fine.

Tech:
Riveroboros runs at 800x480, with 16x16 sprites upscaled by 2x making it equivalent resolution to the NES, if the NES ran at 16:9 ratio. It also uses the original NES palette. Music was created using a Famicom soundfont. It was created using Python 2.7.3 and Pygame. All art assets were created using PyxelEdit. Sound effects were made with sfxr.

Note: I've converted all the audio to .ogg from .wav, so the download size has been dramatically increased. This was suggested by several of the reviewers.

Ratings

Coolness 93% 2
Overall 2.72 1001
Audio 2.89 447
Fun 2.65 922
Graphics 2.34 1022
Humor 2.61 464
Innovation 2.34 1034
Mood 2.55 882
Theme 3.33 877

Feedback

GreenyUk
08. Dec 2014 · 04:48 UTC
Holy hell that's difficult to play! The staggered scrolling screw you up lots! Pretty fun, but I didn't possess the the will power to attempt level 2. aha :D
mtinkerhess
08. Dec 2014 · 04:55 UTC
That is mind bending to try to read the maze when it's moving and wrapping around. Especially level 2. Pretty cool! Nice music.
Seraphina
08. Dec 2014 · 04:56 UTC
This is a fun little game. Level 2 is really hard on my eyes though, haha. Still managed to beat it though. Nice work.
locknic
08. Dec 2014 · 05:02 UTC
Man that jerky movement really hurts my eyes. If you are really careful, you won't die, but it is interesting how the warps and movement really disorientate you.
raincole
08. Dec 2014 · 06:02 UTC
I don't think you're supposed to to claim the source code as 'OSX' or 'Linux' version tho...
EvilObjective
08. Dec 2014 · 06:06 UTC
Well it was James Over for me pretty quick each try, tough game! Excellent sound.
🎤 doitle
08. Dec 2014 · 06:11 UTC
I just pushed a quick update to LD31.py to add a Shebang at the top so you should be able to just pull down the repo local, and run LD31.py on Linux or OSX.
Maurogik
08. Dec 2014 · 06:13 UTC
I took me a while to understand how it all worked, but I managed to complete the first level. Level 2 is out of my reach though. Nice concept here !
olligobber
08. Dec 2014 · 06:30 UTC
The scrolling is quite annoying, but without it the game wouldn't be difficult.
Snuux
08. Dec 2014 · 07:55 UTC
Hardcore game! I like it!
plauk
08. Dec 2014 · 08:01 UTC
Haaaa! This is the hardest game ever made. Why does the player scroll with the river? I will never get to the other side. Never.
Mokosha
08. Dec 2014 · 08:26 UTC
This game almost gave me a seizure. It was really difficult! I know a lot of people that would actually really enjoy this game, but I don't think it's for me. :)
cmayhem
08. Dec 2014 · 10:07 UTC
It was more difficult than I though it would be, the scrolling really messes you up. Very cool idea!
Joris
08. Dec 2014 · 12:32 UTC
Really fun to play. I was proud of myself after I beat the game :p
LittleThor
08. Dec 2014 · 12:40 UTC
Frogger on steroids! Way too difficult for us, humans ^^
ohsqueezy
08. Dec 2014 · 17:12 UTC
Excellent audio! It works really well with the setting. I got to the end without much trouble. It's a maze on a river with water instead of walls.

P.S.: I had to remove the "import pygame._view" line to get it to run on linux.
🎤 doitle
08. Dec 2014 · 17:21 UTC
I just pushed a new version with that line removed. It was added to make freezing the Windows executable work, but is not needed to run the game normally.
Ossi
08. Dec 2014 · 18:54 UTC
That was really tough! Even though it was a bit dizzying to look at with the way the level scrolls, I kind of liked tapping up to "catch up" to the pattern of the flowing river, it really felt like I was running haha! I couldn't beat it though, the timing is really precise. Nice use of the theme and the music was really catchy, well done!
Jan Peter (jpdev)
08. Dec 2014 · 19:47 UTC
Wow.. took me long to grasp, that i did not have to make it over to the other side without reaching the bottom of the screen :)
Empyrealhell
09. Dec 2014 · 01:00 UTC
Once I understood the mechanic (the bug messed me up and I thought I couldn't go off the bottom), it actually wasn't that difficult. Not a bad entry, but there's not a lot to it once you understand the mechanic.

The graphics were pretty limited, but I see what you were going for with the NES limitations. I'm not sure how well the smooth edges work with that though, I think you would been better off going with zoomed in pixel art to really seal that NES aesthetic. Also, smooth scrolling would have been so much easier on the eyes.
Cosmologicon
09. Dec 2014 · 01:23 UTC
A bit intimidating, but if you keep your cool it's not that hard to get through. Nice work!
resty
09. Dec 2014 · 13:52 UTC
level 2 goes so fast, my eyes can't catch up with it.
jhice
10. Dec 2014 · 15:11 UTC
+1 for the audio and graphics NES style ;) Level 1 ok, level 2 dont understand why died at the bottom. Overall realisation is consistent.
Jacic
10. Dec 2014 · 22:50 UTC
It gets difficult quick!

"Your James Over"
gene-z
11. Dec 2014 · 21:14 UTC
Cool game, I like it
bobombe
11. Dec 2014 · 22:03 UTC
Interesting maze game, the movement is perturbing which is challenging in the first level, but too fast in the second.
Kuality Games
11. Dec 2014 · 22:14 UTC
Quite challenging indeed.
Kate Kligman
12. Dec 2014 · 06:00 UTC
Love the retro / frogger-like aspect! It's hard!
johnnwfs
13. Dec 2014 · 04:42 UTC
I found it pretty hard. interesting frogger-esq twist - maybe with smoother scrolling it'd be more playable.
jovoc
13. Dec 2014 · 08:24 UTC
haha! At first I was like, scrolling! but then I was like, I get it.. nice job. Fun and challenging.
pjimmy
13. Dec 2014 · 16:40 UTC
cute and challenging game, but 120MB?! that's a big file size for such a simple game. Anyways, well done
🎤 doitle
13. Dec 2014 · 20:14 UTC
I've just uploaded an updated version using .ogg instead of .wav for the audio. The file size has decreased a ton. Hopefully that helps anyone who wants to play this in the future.
tomhunt
14. Dec 2014 · 08:07 UTC
the scrolling of the land felt weird to me. when i see a frogger-type game, my expectation is that the land is stable while the water scrolls.
seraphki
21. Dec 2014 · 23:25 UTC
Whew! That's difficult. Well done =3