Catspoutine versus Evil Snowmen Army by MrMordem
CHANGELOG :
- issues with the grapple after a game over are now fixed
- added OpenAL install to fix the sound issues (should do the trick but tell us if it still doesn't)
- the game will no longer crash when you grab an artifact and 2 or more are present on screen
- hats will no longer disappear if you don't grab them immediately (you need hats to complete levels so this was a gamebreaking bug)
Important notes : The apparent randomness of the artifact count is only due to the font, the pace of the game cannot be changed for the moment as it would be a gameplay change and thus against the rules, w'ell fix this post LD though :)
thank you, keep up the feedback guys !
Here is the game, It contains both a directory, one with installer and one with no installer.
The evil snowmen army invaded the snow covered land of Aglagla, a country inhabited by Cats.
You are Catspoutine, the last soldier left to defend the people of aglagla while the old sage Catstradamus tries to seal the snowmen's gateways to your world.
Use your snowball gun to defeat the evil army, and collect the telep-hats, magical hats that can help you travel to the next level.
Mouse Left => FIRE!!!!!
Mouse Right => Grapple
- issues with the grapple after a game over are now fixed
- added OpenAL install to fix the sound issues (should do the trick but tell us if it still doesn't)
- the game will no longer crash when you grab an artifact and 2 or more are present on screen
- hats will no longer disappear if you don't grab them immediately (you need hats to complete levels so this was a gamebreaking bug)
Important notes : The apparent randomness of the artifact count is only due to the font, the pace of the game cannot be changed for the moment as it would be a gameplay change and thus against the rules, w'ell fix this post LD though :)
thank you, keep up the feedback guys !
Here is the game, It contains both a directory, one with installer and one with no installer.
The evil snowmen army invaded the snow covered land of Aglagla, a country inhabited by Cats.
You are Catspoutine, the last soldier left to defend the people of aglagla while the old sage Catstradamus tries to seal the snowmen's gateways to your world.
Use your snowball gun to defeat the evil army, and collect the telep-hats, magical hats that can help you travel to the next level.
Mouse Left => FIRE!!!!!
Mouse Right => Grapple
| Windows | https://dl.dropboxusercontent.com/u/73188849/LD31.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=37532 |
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 2.65 | 919 |
| Audio(Jam) | 2.31 | 611 |
| Fun(Jam) | 2.74 | 730 |
| Graphics(Jam) | 3.23 | 521 |
| Humor(Jam) | 2.75 | 408 |
| Mood(Jam) | 2.44 | 869 |
| Theme(Jam) | 3.19 | 789 |
this is our second entry to the LD jam as a team, so it's cool to see people like what we did, even if it's flawed,
bit of a late reply cause we all had to get some rest, we've noted the issues and we'll try to patch up what we can, and will keep you up to date as much as we can :)
anyway we'll still update any time we can, the randomness of the goal for instance, is more of a bug we didn't expect than an actual mechanic that was supposed to playout this way.
We went a bit wild on the silly backstory just for the fun of it, then again bear in mind, this is only our second entry, and first one to make the deadline though we'll try to get a more polished overall concept / game mechanics in our future projects.
Thanks again for your honest feedback guys, MrMordem, Ostrich_Sigma, and I, will keep an eye on for more bughunting, i'll try to get the changelog from the devs to see what's been patched up so far and edit the description if MrMordem doesn't have the time to(coding and stuff... :p)
and sorry for the long ass reply -_-'
MrMordem and Ostrich_Sigma are still at it when they got some time, they are currently working on fixing the game's "ending" as it is unwinnable in it's current state.
Though the ending screen we had planned can not be used for the moment (not sure if adding it would be considered a new feature) so we might just have a "the end" text during ludum
@Empyrealhell : As you know, the droprate / pacing issues could not be fixed right now, but we will address those eventually, Sigma is still working on the sound as even himself found out it was a bit too loud. The fun thing about the hats is, that having them as powerups to change your attack is what was innitially planned, we didn't implement it yet because of time constraints (we had quite some dev issues while making it thus many features missing right now)
@Erhune : Haha ! it's true, hats can make any game awesome, though we're clearly not at a TeamFortress level of awesomeness :p
@Demy : Yup, and these issues will be looked at post ludum, fun comparison though :p
@Linear : We kinda chose snowmen because of some joke we had during themevoting, one round was all about kitten hype, another about snowmen hype, so we kinda went "ok if either of these is the theme it's gonna be Snowmen vs Kittens for us" eventually the theme arrived and we kept this concept cause we thought we could make something humorous out of it. Innovation wise, we never claimed it would be, that's why we didn't tick this criteria for judging :)
Thanks again everyone, and keep the feedbacks coming, we'll keep you up to date !
We will also adress the gameplay issues and add a bit new features after the Ludum to make the game more fun :)