Stuck In Space by BadPaul34

[raw]
made by BadPaul34 for LD31 (JAM)
- Stuck In Space -
An exploration game... on one screen !

You are lost in the iner space. Trapped in the middle of nowhere : everything out of sight is constantly changing, moving. You won't ever find a planet at the same place. Except this strange Station...

Will you succeed to escape this?

Explore, encounter events, fight and fix the station to have a chance to get back home.


By Sylvain Hayot, Arnaud Chaté (first LD!), Mathieu Labelle, Leo Noel, Paul Vaillé

Ratings

Coolness 47% 1461
Overall(Jam) 3.42 315
Audio(Jam) 3.26 278
Fun(Jam) 3.03 511
Graphics(Jam) 3.72 282
Humor(Jam) 2.31 643
Innovation(Jam) 2.93 572
Mood(Jam) 3.69 119
Theme(Jam) 3.66 400

Feedback

Krunoslav
09. Dec 2014 · 08:59 UTC
I loved the exploration system.
When I quit the screen there were more enemies and planets :D
bukt
09. Dec 2014 · 09:00 UTC
No bad! I like space games
Drtizzle
09. Dec 2014 · 09:04 UTC
Nice use of the theme! I liked the graphics. Movement was a bit slow for my liking, but maybe that's because of the 1-screen restriction?

Good job overall!
bunnyhero
09. Dec 2014 · 09:04 UTC
really cool! serious eyestrain though ;)
2Bit
09. Dec 2014 · 10:10 UTC
I can't unzip the zip and the web player won't load =(
🎤 BadPaul34
09. Dec 2014 · 10:24 UTC
@2Bit : it seems like your computer fell in a black hole. Maybe rewind time and try again? Everything works fine in my timespace.
🎤 BadPaul34
09. Dec 2014 · 10:26 UTC
@Drtizzle: thank you ! :) Yes we had to make the screen feel big to give a feeling of endless space.
jarry
09. Dec 2014 · 10:57 UTC
Very good game. bravo
folmerkelly
09. Dec 2014 · 12:33 UTC
I love this, atmosphere and art are super on point. Very good call making the world seem vast and using the HUD to fill in the details.
SushiDestroy
09. Dec 2014 · 12:35 UTC
Wow, very addicting
Leaghorn
09. Dec 2014 · 12:53 UTC
Could be a little faster but fun game.
Spilim
09. Dec 2014 · 13:49 UTC
Wow, great atmosphere! Very interesting and also very fitting to the theme, a lot of inspiration from FTL right? =)
I couldn't manage my resources very well though, I usually wanted fuel but it just went to fast, I think it could last a little longer.
Loved the idea about the darkness and using it to procedurally created the whole game without the player noticing the changes, very well made
Erhune
09. Dec 2014 · 16:21 UTC
Nicely done, sirs! The size of the ship and speed gives a very nice sensation of vastness, and I really liked the mood set by the graphics and sounds. And, well.... SPAAAAAAAAAACE!!!!
LukuluK
10. Dec 2014 · 12:16 UTC
Very good game ! I like the pacing, music, and mood of this game. Gameplay is fun, even if some balance has to be done :)
GarethIW
12. Dec 2014 · 11:00 UTC
Great idea, good use of theme. You got the feel of space being huge while keeping it to one screen.
SoulGame
12. Dec 2014 · 14:34 UTC
Nice entry with neat and cool concept.
I will say jsut that art is too small, ship speed is too slow that makes me want to push acceleration button harder.
And i would prefer shortcut to use laser beam or shield rather than click. And i didn't get how to repair base.
MrBadIvan
12. Dec 2014 · 18:39 UTC
Wow! I love it, exploration and space are so cool combination
DrGeraud
13. Dec 2014 · 14:02 UTC
I love atmospheric games and this one is great !
aeveis
24. Dec 2014 · 07:19 UTC
I liked the mood and atmosphere, but very slow. I ran out of fuel and energy after repairing the base once so I couldn't attack back. I also didn't realize shooting cost energy? and was a bit confused why it was sometimes blacked out. nice idea though!